RealDoigt / simple-stupid-object-notationLinks
Yet another way to represent data in text. Addresses niche needs.
☆11Updated last year
Alternatives and similar repositories for simple-stupid-object-notation
Users that are interested in simple-stupid-object-notation are comparing it to the libraries listed below
Sorting:
- The Nene game framework, migrated to codeberg.☆28Updated 2 years ago
- lightweight, expressive, extensible multimedia engine☆87Updated last year
- A nogc utility library.☆19Updated this week
- Simple, general purpose 2D and 3D game engine, written in D.☆19Updated last year
- 2D graphics engine written in D☆105Updated 2 weeks ago
- Simple font handling and text shaping for DLang.☆25Updated 3 months ago
- C99 loader for the LDtk map editor☆57Updated 2 years ago
- TUI text editor with a window manager☆35Updated last year
- Static & dynamic D bindings to SDL and the SDL_* libraries, compatible with BetterC, @nogc, and nothrow. (Mirror)☆124Updated last month
- Resurrected copy of onroundit's raylib-d☆80Updated 4 months ago
- A curated list of awesome frameworks, libraries and software for the C3 Programming Language.☆36Updated 7 months ago
- Experimenting creating a minimal LSP for Nelua to be used for tooling in text editors☆18Updated 2 years ago
- Raylib wrapper to nelua language☆28Updated 2 years ago
- WebGPU for D☆32Updated 2 months ago
- A delightfully simple 2D game engine.☆55Updated this week
- Cross Platform D-Lang Game Engine with scripting support☆134Updated 3 weeks ago
- A project to bring the Zig Programming Language to the Sony PlayStation Portable!☆109Updated 3 weeks ago
- a 2d game library for Umka☆80Updated last week
- a simple sprite editor☆17Updated 2 years ago
- Exploring better compiler architecture☆10Updated 2 months ago
- Bindings for for Vala to use the simple and easy to use graphics library Raylib.☆16Updated last year
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆43Updated 2 years ago
- C0 Programming Language☆58Updated 2 years ago
- A fully functional, modular BASIC programming language interpreter with 100% Raylib integration for modern game development☆86Updated last month
- Raylib binding for the Nelua Programming Language☆42Updated 9 months ago
- Single-Header CPU graphics library☆70Updated 10 months ago
- Simple fantasy computer architecture☆41Updated 3 years ago
- cafe game engine☆12Updated 2 years ago
- No-GC memory managment utilities for DLang☆34Updated last week
- A terminal plugin for lite-xl.☆53Updated last month