belkiss / niftypluginsLinks
Simple Perforce integration for Visual Studio 2017 to 2022
☆25Updated 3 weeks ago
Alternatives and similar repositories for niftyplugins
Users that are interested in niftyplugins are comparing it to the libraries listed below
Sorting:
- Dear ImGui port to Unreal Engine☆59Updated 8 years ago
- Simple, lightweight Visual Studio plugin to run various Perforce commands on files, such as checkout and revert. Includes optional auto-c…☆41Updated last year
- Example on how to use fastbuild for building c/c++/asm, etc projects with various compilers (MSVC, Clang, GCC, NASM, MASM)☆25Updated 8 years ago
- Copy of Morten S. Mikkelsen tangent space code☆49Updated 10 years ago
- Event monitor for FASTBuild☆83Updated 3 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 11 years ago
- Samples Content Exporter from the legacy DirectX SDK☆60Updated last week
- An SDK to export runtime images to Pico Pixel☆23Updated 12 years ago
- Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, pad…☆70Updated 4 years ago
- UE4 Plugin for Superluminal Profiler☆25Updated 3 years ago
- Insomniac games cache simulation tool plugin for UE4☆58Updated 4 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 8 years ago
- HLSL optimizing converter☆22Updated 7 years ago
- Visual, compiled & typed programming language.☆49Updated 9 months ago
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆13Updated 2 weeks ago
- Premake☆18Updated 6 years ago
- ☆11Updated 2 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on PowerVR devices.☆17Updated 6 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 8 years ago
- Visual Studio productivity plugins☆40Updated 5 years ago
- EAAssert is a simple and lightweight assert technology.☆63Updated last year
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆49Updated 6 years ago
- SlimShader is a Direct3D shader bytecode parser for .NET and C++☆26Updated 12 years ago
- DirectX 11-based rendering framework designed for rapid prototyping☆20Updated 10 years ago
- Learn to use CMake with Visual Studio 2017☆13Updated 7 years ago
- Information about example integrations of GPUOpen technology into game engines☆56Updated 4 years ago
- Playground for DirectX 11 / 12 simple graphics demo examples ...☆51Updated 9 years ago
- DynamicResolutionRendering_source_V3_update☆35Updated 8 years ago
- Testing various FBX file format parsing libraries☆62Updated 8 months ago
- Debugging tools for Direct3D-based software☆99Updated last year