Scobalula / pskMayaLinks
PSK Maya Importer
☆17Updated 3 years ago
Alternatives and similar repositories for pskMaya
Users that are interested in pskMaya are comparing it to the libraries listed below
Sorting:
- Unreal Engine 5 groom exporter to alembic☆13Updated last month
- Split up mocap, then apply poses with adjustment blending.☆22Updated last year
- Maya Viewport 视窗截取工具☆23Updated 6 years ago
- Python bindings for manipulating skin data in various DCCs☆32Updated last month
- Compounds for Maya Bifrost☆25Updated last year
- Collection of tools I use for rigging☆12Updated 2 years ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Updated last year
- Autodesk Maya plugin for context aware chatting with ChatGPT. Get tips, automate tasks and run code.☆36Updated 2 years ago
- Unreal Python Scripting Template☆17Updated 2 years ago
- Python virtual environment manager for DCC software☆10Updated 6 years ago
- Maya Command SearchBar like Houdini and 3dsMax☆14Updated 5 years ago
- Unreal Engine Gear☆70Updated last week
- Custom Procedural Rig Tool for Game(Unreal)☆18Updated 5 years ago
- A substance Painter plugin which export textures and automatically import them into an opened Unreal Editor project. It created a connect…☆26Updated 2 years ago
- Custom Facial Rigging Tool for Game(Unreal)☆16Updated 7 years ago
- A python 3 wrapper around Unreal remote control http api.☆29Updated last year
- A marking menu for DCC applications that support Python3 and qtpy.☆26Updated this week
- Useful functionality to interact with Maya, including OOP nodes☆21Updated 7 months ago
- A tool to automatically generate lip sync animations in Autodesk: Maya using Montreal Forced Aligner.☆36Updated last year
- a unreal plugin template for pure python plugins☆30Updated 5 months ago
- Python wrapper for Perforce p4 command-line client☆17Updated last year
- Vetala auto rig and a set of rigging and asset creation scripts.☆23Updated last week
- Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.☆52Updated last year
- ☆32Updated 3 months ago
- Autodesk Maya cross-platform development environment with CMake☆34Updated 3 years ago
- ☆21Updated 6 months ago
- Export and import of skin cluster weights plug-in for Maya.☆20Updated 4 years ago
- Simple and fast modular autorig for maya.☆17Updated 6 years ago
- Simple collision detection node.☆21Updated last year
- Blur Studio's Post-Sculpting interface and deformer☆13Updated 3 months ago