Examples showing how to use the Neural Graphics Model Gym
☆15May 11, 2026Updated 2 months ago
Alternatives and similar repositories for neural-graphics-model-gym-examples
Users that are interested in neural-graphics-model-gym-examples are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Arm® Accuracy Super Resolution™ for Unreal® Engine☆60Jan 23, 2026Updated 5 months ago
- Arm® Accuracy Super Resolution™ Generic Library☆44Jun 23, 2025Updated last year
- [SIGGRAPH Asia 2023] Official implementation for "Adaptive Recurrent Frame Prediction with Learnable Motion Vectors"☆20Dec 25, 2025Updated 6 months ago
- Let's use Qualcomm NPU in Android☆21Feb 18, 2025Updated last year
- Neural Super Sampling is a mobile-optimized temporal upscaling technique that uses machine learning to improve graphical fidelity, while …☆38Mar 6, 2026Updated 4 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Implement with OpenGL☆12Nov 14, 2012Updated 13 years ago
- unity课程大作业☆10May 21, 2023Updated 3 years ago
- [SIGGRAPH Asia 2025] Lightweight, Edge-Aware, and Temporally Consistent Supersampling for Mobile Real-Time Rendering☆19Nov 26, 2025Updated 7 months ago
- Unofficial re-implementation of a neural supersampling model for real-time rendering☆32Jan 30, 2024Updated 2 years ago
- Multilayer perceptron in vulkan☆14May 20, 2020Updated 6 years ago
- A tiny custom Scriptable Render Pipeline for Unity that supports single pass VR. Tested on Oculus Quest, Quest 2 and Windows using Oculus…☆14Jan 20, 2021Updated 5 years ago
- ☆11Dec 27, 2019Updated 6 years ago
- Transform eyes into special Naruto forms using Dlib☆11Apr 21, 2020Updated 6 years ago
- A library containing utilities and APIs for improving compression of game assets, primarily textures☆22Apr 23, 2026Updated 2 months ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- ☆10Jan 2, 2022Updated 4 years ago
- ☆14Nov 15, 2021Updated 4 years ago
- This project is a DirectX 11 port of the new implementation of the Precomputed Atmospheric Scattering paper by Bruneton and Neyret.☆18Aug 6, 2018Updated 7 years ago
- A scoped stack allocator☆38Jun 1, 2019Updated 7 years ago
- A Python implementation of paper "Face Alignment at 3000 FPS via Regressing Local Binary Features"☆13Jul 20, 2018Updated 8 years ago
- Source code for the article New Movement Model☆26Feb 2, 2026Updated 5 months ago
- MILO perceptual quality metric☆27Apr 30, 2026Updated 2 months ago
- ☆20Jul 12, 2022Updated 4 years ago
- ACES Output Transforms☆21Jul 2, 2026Updated 2 weeks ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- [CVPR 2024] Neural Super-Resolution for Real-time Rendering with Radiance Demodulation☆43Jul 13, 2024Updated 2 years ago
- HWFI: Hybrid Warping Fusion for Video Frame Interpolation. IJCV 2022☆11Sep 7, 2022Updated 3 years ago
- 3D Gaussian Splatting Rendering Plugin for Unreal Engine☆21Oct 1, 2025Updated 9 months ago
- my unofficial implementation of PFLD paper "A Practical Facial Landmarks Detector" for a real time landmarks detection & head pose estima…☆55Mar 15, 2021Updated 5 years ago
- FPGA implementation of a handwritten digit recognition system based on k-nearest-neighbors (k-NN) classifier algorithm.☆21Apr 3, 2018Updated 8 years ago
- ☆10May 17, 2024Updated 2 years ago
- ☆14Nov 7, 2022Updated 3 years ago
- [SIGGRAPH 2024] Official code for Physics-Informed Learning of Characteristic Trajectories for Smoke Reconstruction☆24Jul 27, 2024Updated last year
- Position Based Fluid Simulation Using CUDA.☆22Jul 2, 2019Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- https://github.com/bernakabadayi/ganavatar☆12Oct 8, 2024Updated last year
- A Simple HTN Planner created as a graduation project☆28Jan 27, 2021Updated 5 years ago
- ☆34Sep 24, 2025Updated 9 months ago
- Welcome to the FidelityFX SDK. This special branch of the FidelityFX SDK contains the initial open source release of FidelityFX Super Res…☆29Dec 15, 2023Updated 2 years ago
- Cross-SRN: Structure-Preserving Super-Resolution Network with Cross Convolution, accepted (TCSVT)☆17Jun 29, 2022Updated 4 years ago
- ☆18Updated this week
- C++ Implementation of Practical Facial Landmark Detector on NCNN.☆25Feb 13, 2021Updated 5 years ago