TCKingCeryn / Procedural-Building-Creator
Custom Building Creator used to procedurally generate structures, using pre-made asset pieces.
☆14Updated 2 years ago
Alternatives and similar repositories for Procedural-Building-Creator:
Users that are interested in Procedural-Building-Creator are comparing it to the libraries listed below
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated last year
- ☆14Updated 11 months ago
- Convert normal maps from DirectX (-y) to OpenGL (+y)☆11Updated 3 years ago
- ☆13Updated last year
- URP Sea & DistanceCloud☆13Updated 2 years ago
- Timeline Playable, Support: Custom-Text(Text & TextMeshPro), Custom-Event, Custom-msg, Custom-AVProMediaPlayer☆13Updated 2 years ago
- Generic editor for instanced properties in Unity materials.☆21Updated 6 years ago
- Brute Force calculation of n body simulation using compute shaders☆19Updated 2 years ago
- A system of IK controllers based on open-source FABRIK solvers.☆15Updated 2 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated 2 years ago
- Unity plugin for make Clock and Meter in scene.☆15Updated 2 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 2 years ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆26Updated last year
- Core utilities for Unity3D☆16Updated 3 weeks ago
- Unity Networking Library Benchmark on Bad Network Conditions☆16Updated 10 months ago
- Wave function collapse and other cool algorithms in Unity☆14Updated 9 months ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆19Updated last year
- URP Lit shader with glittering effect☆16Updated 3 years ago
- A Unity Plugin for synchronising internal assets with external files☆23Updated 2 years ago
- ☆14Updated 2 years ago
- ☆15Updated 5 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Updated 10 months ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated 9 months ago
- Spline package for unity☆11Updated 2 years ago
- This package creates a mesh for volumetric lighting using a render feature☆13Updated 2 years ago
- ☆16Updated 8 months ago
- Collection of Unity shader copypastas and gotchas☆14Updated 6 years ago
- Object detection and optimized raycast system for Unity3D☆20Updated 3 years ago
- Simple tool for Unity to paint vertex colors on meshes☆16Updated 4 years ago