amidos2006 / TalakatLinks
A Bullet Hell Engine written in Typescript
☆9Updated 7 years ago
Alternatives and similar repositories for Talakat
Users that are interested in Talakat are comparing it to the libraries listed below
Sorting:
- love2d sample. top view scroll shooting game.☆14Updated 7 years ago
- Real-time 3d shadows on pico8 virtual console☆35Updated 4 years ago
- written in of 0.9.8 for mac☆21Updated 7 years ago
- ☆9Updated 5 years ago
- Git version of the Lazy Devs Pico-8 Roguelike Tutorial☆23Updated 6 years ago
- PICO-8 physic based rally game☆30Updated 3 years ago
- Music sequencer and synthesizer☆31Updated 11 years ago
- 2D quake-inspired game☆27Updated last year
- ☆38Updated 5 years ago
- Ludum Dare 30: Connected worlds☆16Updated 10 years ago
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆44Updated last year
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- Simple fantasy console. It let's you do graphics and sound stuff using oldschool BASIC.☆3Updated 4 years ago
- A public project to share Game Creator tools, resources, documentation and log bugs.☆32Updated 7 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- A platformer sample written for Pico-8, includes slopes and jump buffering☆48Updated 5 years ago
- Development fork of Maratis editor and game engine☆13Updated 11 years ago
- A sprite editor.☆63Updated 2 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆33Updated 5 years ago
- 2D game engine for retro games, built entirely from single-file header libraries.☆151Updated 2 years ago
- Make a slightly modified version of picore that boots and launches a raylib based program☆9Updated 3 years ago
- The official source of the game Kroniax☆19Updated 8 years ago
- Haxegon + Puzzlescript = Zeedonk!☆12Updated 8 years ago
- SLIME is a LÖVE library for creating point-and-click adventure games.☆18Updated 3 years ago
- A modern C++ (C++17) procedural generation tool based on @galaxykate's tracery☆16Updated 5 years ago
- Tiny XM playback library in a single file☆59Updated 4 years ago
- Ogmo Editor 3's homepage and manual☆21Updated 2 years ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 2 years ago
- A small library to get joystick button names and colors, to be used with SDL2☆16Updated last year