alkoclick / PostProcessingLinks
Post Processing Stack
☆19Updated 7 years ago
Alternatives and similar repositories for PostProcessing
Users that are interested in PostProcessing are comparing it to the libraries listed below
Sorting:
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆33Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- ScriptableObject based framework / scaffolding that facilitates loosely coupled communication and automatic update propagation between Mo…☆32Updated 6 years ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆40Updated 6 years ago
- Lens flare image effect in Unity!☆32Updated 6 years ago
- A collection of useful one-off C# scripts that I have created for Unity, along with example scenes.☆36Updated 6 years ago
- Discontinued - A small library for gravity that adapts to the ground normal the player is standing on☆31Updated 5 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated 2 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 8 years ago
- Texture map generation tool made in Unity☆24Updated 10 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- ☆26Updated 6 years ago
- ☆20Updated 4 years ago
- GeoPainter Community Edition is a Unity editor tool for painting prefabs in a scene☆28Updated 6 years ago
- A scene validator UI for unity☆27Updated 7 years ago
- Paint any prefabs outside Unity terrain.☆61Updated 6 years ago
- This pack of shaders was built for Sinespace during our four part tutorial series covering nonphotorealistic rendering in Unity☆15Updated 6 years ago
- Very Simple, 100% Procedural Cloud Shadergraph for Unity HDRP☆21Updated 5 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago
- An easy and elegant way to manage your preprocessor directives in Unity3D☆42Updated 8 years ago