alexisgea / Neat-For-SpeedLinks
Small Neural Network car racing game made with Unity and C#.
☆12Updated 8 years ago
Alternatives and similar repositories for Neat-For-Speed
Users that are interested in Neat-For-Speed are comparing it to the libraries listed below
Sorting:
- A very basic quadtree image compression algorithm☆11Updated 5 years ago
- Procedural trees generated using L-Systems☆22Updated 9 years ago
- graph-based pathfinding implementation for the unity game engine☆27Updated 2 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 7 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Updated 7 years ago
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆36Updated 8 years ago
- Example project showing how to create a blurry refraction effect that is highly optimized for mobile.☆15Updated 8 years ago
- GOAP generation tool for Unity☆19Updated 6 years ago
- Unity ECS's system visualizer☆21Updated 7 years ago
- Personal Code/Snippet Library for Unity 3D☆23Updated 4 years ago
- Extending a Unity3d Inspector window to show int tags☆33Updated 7 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 6 years ago
- A simple, minimal, extensible Unity in-editor Bezier system suitable for path following and stuff, yeah?☆14Updated 8 years ago
- Node Editor for Raymarch Model System☆37Updated 8 years ago
- Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"☆29Updated 6 years ago
- Source-like displacements for Unity☆14Updated 6 years ago
- Open Source road mesh generator script for Unity☆36Updated 9 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- a addon for Unity3d for texture painting a custom mesh and painting objects☆32Updated 12 years ago
- Ambient Occlusion baking utility for Unity 5.0☆13Updated 9 years ago
- A documentation window for Unity Editor that displays rich text pages.☆14Updated 6 years ago
- Some basic data structures implemented with C#☆27Updated 6 years ago
- NPC AI framework for the popular Unity 3D game engine☆22Updated 6 years ago
- Elite Dangerous star viewer using the Unity UI System☆18Updated 6 years ago
- Native data arrays for Unity3D with zero C# allocations☆19Updated 2 years ago
- 2D Brawler built in Unity C#☆29Updated 9 years ago
- ☆13Updated 6 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆29Updated 7 years ago
- ☆20Updated 7 years ago
- Basic planetary terrain generator system.☆13Updated 7 years ago