acatai / Strategy-Card-Game-AI-CompetitionLinks
Game manager and example bots for CEC 2019 & COG 2019 Strategy Card Game AI Competition
☆28Updated 2 years ago
Alternatives and similar repositories for Strategy-Card-Game-AI-Competition
Users that are interested in Strategy-Card-Game-AI-Competition are comparing it to the libraries listed below
Sorting:
- OpenAI Gym environments for Legends of Code and Magic, a collectible card game designed for AI research☆37Updated 8 months ago
- A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.☆119Updated 7 months ago
- ☆59Updated last month
- A Real-Time-Strategy game for Deep Learning research☆233Updated 2 years ago
- 2020 Hearthstone-AI Comeptition☆36Updated 3 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆258Updated last year
- An environment of the board game Go using OpenAI's Gym API☆175Updated 3 years ago
- 10th Anniversary Edition (Not endorsed by Nintendo)☆111Updated 5 months ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning☆313Updated last year
- Bomberland: a multi-agent AI competition based on Bomberman. This repository contains both starter / hello world kits + the engine source…☆118Updated last year
- An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES☆779Updated last year
- Tribes is an open source implementation for AI research of the game The Battle of Polytopia☆74Updated 2 years ago
- A Python3 NES emulator and OpenAI Gym interface☆264Updated last year
- Pytorch Implementation of MuZero☆353Updated last year
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆159Updated 4 years ago
- Documentation: https://stratega.readthedocs.io/en/latest/☆48Updated last month
- This project is implementation code of AlphaStar☆200Updated last year
- AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Maste…☆90Updated 7 years ago
- reinforcement learning for bridge☆14Updated 11 months ago
- Neural MMO - A Massively Multiagent Environment for Artificial Intelligence Research☆540Updated 10 months ago
- Research code implementing the search AI agent for Hanabi, as well as a web server so people can play against it☆128Updated last year
- [WIP] Highly customizable rogue-like game for AI expmeriments☆81Updated last year
- Sokoban environment for OpenAI Gym☆374Updated last year
- Open AI gym environment for the game 2048☆73Updated 3 years ago
- Scalable Implementation of Neural Fictitous Self-Play☆83Updated 6 years ago
- HandyRL is a handy and simple framework based on Python and PyTorch for distributed reinforcement learning that is applicable to your own…☆294Updated 4 months ago
- Multi Agent Reinforcement Learning using MalmÖ☆258Updated 5 years ago
- ☆144Updated 7 months ago
- This repository contains levels for boxoban, a box-pushing puzzle game inspired by Sokoban.☆73Updated 2 years ago
- ☆105Updated 5 years ago