acatai / Strategy-Card-Game-AI-Competition
Game manager and example bots for CEC 2019 & COG 2019 Strategy Card Game AI Competition
☆27Updated last year
Related projects ⓘ
Alternatives and complementary repositories for Strategy-Card-Game-AI-Competition
- OpenAI Gym environments for Legends of Code and Magic, a collectible card game designed for AI research☆34Updated last week
- Documentation: https://stratega.readthedocs.io/en/latest/☆44Updated last year
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆232Updated 4 months ago
- SpielViz is an interactive viewer for OpenSpiel games.☆28Updated 5 months ago
- A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.☆116Updated 5 months ago
- ☆135Updated 3 years ago
- Bomberland: a multi-agent AI competition based on Bomberman. This repository contains both starter / hello world kits + the engine source…☆111Updated 4 months ago
- Research Into Learning to Generate Game Levels through Play☆30Updated 4 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning☆286Updated 4 months ago
- A Real-Time-Strategy game for Deep Learning research☆202Updated last year
- An environment of the board game Go using OpenAI's Gym API☆167Updated 2 years ago
- This project is implementation code of AlphaStar☆187Updated 9 months ago
- A grid-world game engine for game AI research☆233Updated 7 months ago
- Research code implementing the search AI agent for Hanabi, as well as a web server so people can play against it☆127Updated last year
- 2020 Hearthstone-AI Comeptition☆35Updated 3 years ago
- ☆57Updated last week
- Combining NEAT and novelty search to quickly generate diverse video game levels (GECCO 2022). https://arxiv.org/abs/2204.06934☆15Updated 2 years ago
- Tribes is an open source implementation for AI research of the game The Battle of Polytopia☆60Updated 2 years ago
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆156Updated 3 years ago
- ☆14Updated 11 months ago
- [WIP] Highly customizable rogue-like game for AI expmeriments☆81Updated 10 months ago
- Multi Agent Reinforcement Learning using MalmÖ☆246Updated 4 years ago
- (JAIR'2022) A mini-scale reproduction code of the AlphaStar program. Note: the original AlphaStar is the AI proposed by DeepMind to play …☆312Updated 2 years ago
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆101Updated 3 years ago
- Scalable Implementation of Neural Fictitous Self-Play☆73Updated 5 years ago
- AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Maste…☆88Updated 6 years ago
- OpenAI Gym wrapper for ViZDoom enviroments☆66Updated 3 years ago
- 10th Anniversary Edition (Not endorsed by Nintendo)☆100Updated last year
- Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning☆96Updated 2 years ago