Research code implementing the search AI agent for Hanabi, as well as a web server so people can play against it
☆129Jul 18, 2023Updated 3 years ago
Alternatives and similar repositories for Hanabi_SPARTA
Users that are interested in Hanabi_SPARTA are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning☆103Jun 22, 2022Updated 4 years ago
- Implementation of the Off Belief Learning algorithm.☆49Aug 18, 2022Updated 4 years ago
- Framework for writing bots that play Hanabi.☆37May 16, 2019Updated 7 years ago
- hanabi_learning_environment is a research platform for Hanabi experiments.☆670Feb 14, 2023Updated 3 years ago
- Reinforcement Learning Assembly☆94Sep 2, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Code for "Joint Policy Search for Collaborative Multi-agent Incomplete Information Games"☆52Nov 14, 2023Updated 2 years ago
- State of the art Hanabi bots + simulation framework in rust☆46Nov 17, 2023Updated 2 years ago
- Benchmark Python and Cython code☆13Jun 13, 2014Updated 12 years ago
- Example CAPI implementation.☆10Jan 2, 2021Updated 5 years ago
- ☆10Feb 28, 2019Updated 7 years ago
- ☆17Feb 23, 2024Updated 2 years ago
- Scalable implementation of DREAM - Deep RL for multi-agent imperfect information games☆123Jul 25, 2024Updated 2 years ago
- Fast baduk / go / weiqi game logic in C++ with Python wrapper☆13May 22, 2021Updated 5 years ago
- An algorithm that generalizes the paradigm of self-play reinforcement learning and search to imperfect-information games.☆704Mar 20, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆14Jun 17, 2022Updated 4 years ago
- Code for magnetic mirror descent.☆21Oct 5, 2023Updated 3 years ago
- Neural Fictitious Self-Play in Leduc Holdem☆11Jul 4, 2018Updated 8 years ago
- ☆18Dec 19, 2019Updated 6 years ago
- Scalable Implementation of Deep CFR and Single Deep CFR☆336May 6, 2020Updated 6 years ago
- Exploring techniques to generate diverse conventions in multi-agent settings☆16Nov 14, 2023Updated 2 years ago
- A Continual Multi-agent RL testbed based on Hanabi☆31Aug 1, 2021Updated 5 years ago
- Python wrapper for ACPC poker bot infrastructure☆14May 20, 2018Updated 8 years ago
- A list of Hanabi strategies☆189Oct 23, 2026Updated 2 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆34Oct 1, 2018Updated 8 years ago
- Dark theme for sphinx based on the RTD theme☆16Oct 2, 2026Updated last month
- 🃏♠️♥️♦️♣️☆28Jul 9, 2020Updated 6 years ago
- Code accompanying my Medium series on building an AI for Poker☆15May 1, 2020Updated 6 years ago
- A C library for indexing poker hands that respects suit isomorphisms☆73Aug 1, 2014Updated 12 years ago
- ☆11Jun 2, 2021Updated 5 years ago
- Project on Causal Machine learning CS 7290☆16Dec 7, 2019Updated 6 years ago
- Collection of game-theoretic algorithms for Poker☆30Apr 6, 2019Updated 7 years ago
- An open implementation of Pure CFR applied to ACPC poker games.☆209Mar 3, 2017Updated 9 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Emergent communication in agents learning about object affordances☆10Aug 26, 2019Updated 7 years ago
- 7-card Poker Hand Evaluator in 577 bytes☆47Jul 1, 2020Updated 6 years ago
- ☆223Sep 25, 2018Updated 8 years ago
- A simulator for strategies of a well-known cooperative card game.☆15Mar 28, 2016Updated 10 years ago
- PyTorch utilities for neural network research.☆10May 20, 2019Updated 7 years ago
- Framework for Multi-Agent Deep Reinforcement Learning in Poker☆548Mar 31, 2023Updated 3 years ago
- OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.☆5,583Updated this week