Native C++ NES emulator with Python/Gymnasium APIs, vector execution, and cross-platform packaging.
☆288Sep 30, 2026Updated last month
Alternatives and similar repositories for nes-py
Users that are interested in nes-py are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Gymnasium environments for NES Mario games, with task metadata, reward instrumentation, and reproducible evaluation interfaces.☆907Sep 30, 2026Updated last month
- A gym game for Contra that for reinforcement learning☆10Oct 18, 2021Updated 5 years ago
- Proximal Policy Optimization (PPO) algorithm for Super Mario Bros☆1,308Jul 24, 2021Updated 5 years ago
- Gym - 32 levels of original Super Mario Bros☆290Dec 21, 2018Updated 7 years ago
- Interactive tutorial to build a learning Mario, for first-time RL learners☆256Jan 27, 2023Updated 3 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Retro Games in Gym☆3,581Feb 22, 2024Updated 2 years ago
- Game Boy emulator written in Python☆5,235Oct 30, 2026Updated last week
- Asynchronous Advantage Actor-Critic (A3C) algorithm for Super Mario Bros☆1,120Apr 28, 2024Updated 2 years ago
- A modular implementation for Proximal Policy Optimization in Tensorflow 2 using Eagerly Execution for the Super Mario Bros enviroment.☆21Aug 15, 2026Updated 2 months ago
- Reinforcement Learning environments based on the 1993 game Doom☆2,112Updated this week
- A simple framework that allows researchers and hobbyists to develop AI agents for Atari 2600 games☆2,466Updated this week
- Small game framework made with Zig utilizing the awesome raylib☆16Dec 19, 2023Updated 2 years ago
- Code for our paper "Visualizing and Understanding Atari Agents" (https://goo.gl/AMAoSc)☆125Oct 21, 2021Updated 5 years ago
- A simple OpenAI Gym environment for single and multi-agent reinforcement learning☆793Dec 14, 2023Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ArcadeLearningEnvironment Julia interface☆29May 1, 2021Updated 5 years ago
- Procgen Benchmark: Procedurally-Generated Game-Like Gym-Environments☆1,198Mar 27, 2026Updated 7 months ago
- An OpenAI Gym environment wrapper for the Mupen64Plus N64 emulator☆96Aug 30, 2024Updated 2 years ago
- Implementation of ICML 22 Paper: Scaling Structured Inference with Randomization☆13Jul 24, 2022Updated 4 years ago
- record and share my reading everyday☆12Apr 1, 2016Updated 10 years ago
- An OpenAI Gym interface to Tetris on the NES.☆57May 18, 2026Updated 5 months ago
- Go implementation of NEAT☆11Oct 12, 2016Updated 10 years ago
- ☆11Nov 29, 2020Updated 5 years ago
- A tool to automate installing Atari ROMs for the Arcade Learning Environment☆79Jul 13, 2026Updated 3 months ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A toolkit for developing and comparing reinforcement learning algorithms.☆37,233Mar 26, 2026Updated 7 months ago
- [ICML 2017] TensorFlow code for Curiosity-driven Exploration for Deep Reinforcement Learning☆1,491Dec 7, 2022Updated 3 years ago
- An implementation of (Double/Dueling) Deep-Q Learning to play Super Mario Bros.☆75Jul 3, 2026Updated 4 months ago
- ENCORE: Enhancing Computational Reproducibility☆11Oct 17, 2025Updated last year
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆295Aug 11, 2025Updated last year
- Reinforcement Learning for Super Mario Bros using A3C on GPU☆37Apr 5, 2018Updated 8 years ago
- ☆89May 10, 2017Updated 9 years ago
- Demonstration of the NEON approach for explainable clustering.☆11Mar 17, 2022Updated 4 years ago
- Gymnasium environment for Pokemon Red☆55Jun 8, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆1,362May 27, 2024Updated 2 years ago
- ☆11Jan 13, 2022Updated 4 years ago
- ☆12Dec 24, 2025Updated 10 months ago
- Train models on retro games. AI vs AI contest. Pytorch C++ plugin for RetroArch that let you override player input with models☆42Sep 25, 2026Updated last month
- A training framework for Stable Baselines3 reinforcement learning agents, with hyperparameter optimization and pre-trained agents include…☆2,910Oct 27, 2026Updated 2 weeks ago
- Create a State of the art excel around any topic, assisted by an LLM!☆18May 25, 2026Updated 5 months ago
- This is our Final Year Project in Bachelors. We try to avoid congestion on two levels i.e Intersection level and Infrastructure to Vehicl…☆10Oct 12, 2020Updated 6 years ago
Are these results useful?