abhicominin / Car-Controller-ThreejsLinks
Car-Controller-Threejs
☆21Updated 2 years ago
Alternatives and similar repositories for Car-Controller-Threejs
Users that are interested in Car-Controller-Threejs are comparing it to the libraries listed below
Sorting:
- A simple to use fake glow material for vanilla threejs☆125Updated last year
- A simple to use holographic material for vanilla threejs☆92Updated last year
- threejs postprocess effect to generate outlines in the scene☆27Updated last year
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆43Updated last year
- 🍰 Bake your Three.js shaders or materials into textures!☆166Updated 2 months ago
- ☆87Updated last year
- ☆40Updated 4 months ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆139Updated last year
- Drive your favorite 3D car in your threejs world just by uploading the GLTF Model and generating code all on the browser itself!☆110Updated last year
- A lens flare effect for Vanilla Threejs☆169Updated last year
- Realistic water shader built with Three.js☆60Updated 7 months ago
- Procedural skybox and water shader for mobile with Three.js library☆33Updated last year
- A particle system based on GPGPU, running with React Three Fiber☆52Updated 9 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆94Updated last year
- Demo of grass blowing in the wind in Three.JS / GLSL☆84Updated 4 years ago
- Computer Graphics Études with WebGL and Three.js☆145Updated last month
- Performant plane reflections in three.js r139☆114Updated 3 years ago
- ☆42Updated last year
- Terrain generation tool, using real-earth data and deep learning techniques☆77Updated last year
- React Three Fiber☆32Updated 2 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year
- A collection of Three.js Shading Language (TSL) textures☆198Updated last week
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆99Updated 2 weeks ago
- Monkey Island Tribute☆28Updated 2 years ago
- ☆17Updated 10 months ago
- Ultimate Lens Flare Post Processing Effect for @react-post-processing☆217Updated 2 years ago
- ☆100Updated last month
- ☆24Updated 2 years ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆121Updated 2 months ago
- A vanishing effect for particles and magic lovers using Threejs, GSAP and custom shaders.☆151Updated 4 years ago