Zheneq / hcLinks
Custom Atlas Reactor game server
☆17Updated 3 weeks ago
Alternatives and similar repositories for hc
Users that are interested in hc are comparing it to the libraries listed below
Sorting:
- Custom Atlas Reactor lobby server☆21Updated 2 weeks ago
- Multiplayer FPS with voxels made with Unity & C#. (like minecraft with guns)☆26Updated 2 years ago
- A server emulator for Atlas Reactor.☆18Updated 2 years ago
- Source Engine map loader☆14Updated 7 years ago
- Wing Commander Saga: Darkest Dawn Source Code☆18Updated 10 years ago
- Gamebryo LightSpeed 3 (3.2.0.661) SDK, Windows-PC☆11Updated 4 years ago
- Cross-platform runtime mod loader and API for any Unity-based game. Supports Unity 5 and up!☆3Updated last year
- The SEAnim specification and related information☆23Updated 7 years ago
- Unity implementation of TES III: Morrowind engine☆54Updated 3 months ago
- Logic World's bad, buggy alpha.☆20Updated 4 years ago
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22Updated 2 months ago
- A .NET library for reading and writing FromSoftware file formats.☆19Updated 5 years ago
- DukeNukemForever remade on idTech 4 using leaked DNF assets.☆35Updated 2 years ago
- A .Net library to handle Wavefront Obj .obj and .mtl files.☆11Updated 2 months ago
- CLI shader debugger / testbed for SPIRV-VM☆16Updated 5 years ago
- ☆20Updated 2 years ago
- .NET Networking library with support for game emulation.☆18Updated 7 months ago
- Opensource re-implementation of Might & Magic 8 in Unity☆36Updated 3 years ago
- Faithful Flappy Bird clone written in C#.☆12Updated 10 months ago
- Tool for ripping assets from Engine resource files☆18Updated 6 years ago
- A tool for importing skeletal meshes into uassets extracted from FF7R☆15Updated 3 years ago
- A .NET / C# wrapper for the Mikktspace tangent generation algorithm☆14Updated 4 years ago
- OodleSharp is a .NET library that uses the Oodle compression and decompression formats☆26Updated 7 years ago
- A modding tool for Red Faction Guerilla Re-Mars-Tered☆37Updated 2 weeks ago
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆45Updated 5 years ago
- Hard Truck 1/2 and Rig'n'Roll games file formats, specs and script tools☆13Updated 4 years ago
- ☆16Updated 6 years ago
- A free, open-source, cross-platform 2D platformer game engine, designed to enable quick prototyping and reduce development time.☆16Updated last year
- Cross platform game development framework☆25Updated 13 years ago
- Building, loading and extracting VDFS archives used by the games Gothic & Gothic 2 NotR☆18Updated 6 years ago