Umbrason / DynamicInteractableShaderLinks
Unity Package containing an interactable shader, with a dynamic interactor count
☆19Updated last year
Alternatives and similar repositories for DynamicInteractableShader
Users that are interested in DynamicInteractableShader are comparing it to the libraries listed below
Sorting:
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated last year
- Improve Unity's Inspector for Transform components☆14Updated 2 years ago
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆27Updated last year
- A new customizable and dynamic Input alternative for Unity, based on the New Input System☆27Updated 5 months ago
- Just some easy gizmos to draw ui rulers to help implement ui☆23Updated last year
- Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspec…☆16Updated 8 months ago
- UI component which doesn't have drawing event at all. But still can receive click events. More optimized to have something invisible and …☆13Updated 6 months ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated last year
- A Unity Plugin for synchronising internal assets with external files☆25Updated 2 years ago
- Draw data chart in Unity Editor, useful for debugging.☆33Updated last year
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆17Updated 3 months ago
- Highlight objects in Unity when the mouse overs them in the Hierarchy window☆17Updated 5 years ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆22Updated 3 months ago
- Object detection and optimized raycast system for Unity3D☆21Updated 3 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆20Updated 4 months ago
- A tutorials on CI using Unity and GitHub Actions. All tutorials include a example project.☆17Updated 4 years ago
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆17Updated 4 years ago
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆21Updated 10 months ago
- Custom Unity UI solution by Gentlymad Studios.☆18Updated 2 months ago
- URP Lit shader with glittering effect☆16Updated 3 years ago
- ⬜ Gradient Map post effect for Unity Urp☆26Updated 3 months ago
- Generic editor for instanced properties in Unity materials.☆21Updated 6 years ago
- Splashdown - A Unity open-source splash and icon generator☆34Updated 3 months ago
- This package allows for you to have folder-specific asset importers.☆13Updated 3 years ago
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆14Updated 8 months ago
- Some C# Extension functions for common Unity problems.☆29Updated last month
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆27Updated 3 years ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆26Updated last year
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆29Updated this week