YuQiao0303 / PointDreamerLinks
☆31Updated 4 months ago
Alternatives and similar repositories for PointDreamer
Users that are interested in PointDreamer are comparing it to the libraries listed below
Sorting:
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆137Updated 5 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆57Updated 3 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆99Updated 10 months ago
- CVPR 2025 GenFusion: Closing the Loop between Reconstruction and Generation via Videos☆124Updated last month
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆164Updated last month
- ☆29Updated 11 months ago
- [CVPR 2025] 3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement☆85Updated 2 months ago
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆48Updated last week
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆71Updated 5 months ago
- ☆120Updated 11 months ago
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆120Updated 8 months ago
- ☆41Updated last month
- ☆86Updated this week
- [NeurIPS 2024] MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting☆125Updated 2 weeks ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆39Updated last year
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 9 months ago
- GLS: Geometry-aware 3D Language Gaussian Splatting☆39Updated 3 months ago
- ☆36Updated last year
- Official implementation of NeurIPS 2024 paper: "FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scen…☆117Updated 2 weeks ago
- ☆79Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆101Updated last week
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆56Updated 3 weeks ago
- Reference implementation of CVPR 2024 (Oral) paper "NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guid…☆61Updated 11 months ago
- [NeurIPS'2024] Zero-Shot Scene Reconstruction from Single Images with Deep Prior Assembly☆57Updated 6 months ago
- BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering☆77Updated 2 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆68Updated 4 months ago
- ☆47Updated 8 months ago
- Official Implementation of Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation☆45Updated 3 months ago
- StableRecon: Making Video to 3D easy☆76Updated 7 months ago