Implementation for the paper `Monocular Human-Object Reconstruction in the Wild`
☆16Nov 2, 2024Updated last year
Alternatives and similar repositories for WildHOI
Users that are interested in WildHOI are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official Dataset Toolbox of the paper "[CVPR 2023]NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions" and "[C…☆72May 26, 2026Updated 2 weeks ago
- [CVPR 2024] This repo is official PyTorch implementation of Joint Reconstruction of 3D Human and Object via Contact-Based Refinement Tran…☆112Jul 6, 2025Updated 11 months ago
- The official code for our paper StackFLOW: Monocular Human-Object Reconstruction by Stacked Normalizing Flow with Offset in IJCAI 2023.☆13Jul 17, 2024Updated last year
- Official implementation for the paper: InterTrack☆42Oct 2, 2025Updated 8 months ago
- ☆93Jun 3, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Combine 3D reconstruction and human motion capture .☆21Jun 15, 2023Updated 2 years ago
- Code to access and generate ProciGen dataset, CVPR'24.☆26Sep 16, 2025Updated 8 months ago
- Official Code——HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perception☆36Apr 16, 2026Updated last month
- Official implementation for the paper CHORE, ECCV'22☆97Nov 13, 2024Updated last year
- [CVPR'23] Method to infer objects from human interactions☆45May 30, 2025Updated last year
- Code for paper "Half-Physics: Enabling Kinematic 3D Human Model with Physical Interactions". Coming soon.☆33Jul 31, 2025Updated 10 months ago
- ☆28Dec 9, 2025Updated 6 months ago
- [CVPR25] SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs☆19Aug 27, 2025Updated 9 months ago
- Official implementation for Hierarachical Diffusion Model in CVPR24 Template free reconstruction of human object interaction☆94Mar 21, 2025Updated last year
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- [3DV 2024] POCO: 3D Pose and Shape Estimation using Confidence☆75Jul 22, 2024Updated last year
- BloomScene: Lightweight Structured 3D Gaussian Splatting for Crossmodal Scene Generation (AAAI 2025)☆19Jan 13, 2025Updated last year
- DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors☆37Sep 13, 2024Updated last year
- [ICCV 2025 Highlight] ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness☆142Sep 26, 2025Updated 8 months ago
- [ECCV 2024] Official Code for "WHAC: World-grounded Humans and Cameras"☆146Feb 12, 2026Updated 4 months ago
- [T-PAMI2025] Gen-3Diffusion: Realistic Image-to-3D Generation via 2D & 3D Diffusion Synergy☆30Jan 13, 2025Updated last year
- R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars☆23Nov 23, 2025Updated 6 months ago
- Official repository of "CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement".☆117Jul 1, 2025Updated 11 months ago
- FlashDreamer, a training-free approach for completing a 3D scene from a single image, significantly reducing the need for multi-view inpu…☆23Apr 9, 2025Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- [3DV 2026] Official implementation of FollowMyHold☆65Feb 5, 2026Updated 4 months ago
- The official implementation of "Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis"☆26Jul 27, 2025Updated 10 months ago
- Estimate vertex-level 3D human-scene and human-object contacts across the full body mesh☆83Feb 16, 2025Updated last year
- ☆11Mar 22, 2024Updated 2 years ago
- Official implementation for paper "FDS-GS: Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussi…☆33Dec 29, 2025Updated 5 months ago
- ☆11May 19, 2017Updated 9 years ago
- [SIGGRAPH Asia 2024] PuzzleAvatar: Assembling 3D Avatars from Personal Albums☆319Jan 29, 2026Updated 4 months ago
- Implementation of "MEGA: Masked Generative Autoencoder for Human Mesh Recovery" - CVPR 2025 (Oral)☆33Mar 18, 2025Updated last year
- Official implementation for the CVPR'23 paper: Visibility Aware Human-Object Interaction Tracking from Single RGB Camera☆78Jun 10, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [TVCG2025]PointDreamer: Zero-shot 3D Textured Mesh Reconstruction from Colored Point Cloud☆62Oct 30, 2025Updated 7 months ago
- Official implementation of "AnthroTAP: Learning Point Tracking with Real-World Motion"☆30Jun 2, 2026Updated last week
- Official Repository for ECCV 2024 paper Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffu…☆83Mar 19, 2025Updated last year
- [3DV 2026] GIGA: Generalizable Sparse Image-driven Gaussian Humans☆17Jan 28, 2026Updated 4 months ago
- ☆31Mar 5, 2025Updated last year
- Code Repository for MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos (ECCV 2024)☆130Nov 10, 2024Updated last year
- [ECCV'24] 3D Reconstruction of Objects in Hands without Real World 3D Supervision☆17Feb 3, 2025Updated last year