YertleTurtleGit / depth-from-normalsLinks
Estimates a depth mapping from a given normal mapping.
☆84Updated 8 months ago
Alternatives and similar repositories for depth-from-normals
Users that are interested in depth-from-normals are comparing it to the libraries listed below
Sorting:
- MatFuse: Controllable Material Generation with Diffusion Models (CVPR2024)☆45Updated 7 months ago
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆83Updated last month
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆107Updated 4 months ago
- [ICLR2025] Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstru…☆72Updated last month
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- Intrinsic Image Diffusion for Single-view Material Estimation☆204Updated 6 months ago
- Official implementation of "Bilateral Normal Integration" (BiNI), ECCV 2022.☆219Updated last year
- Convert vertex-colored .obj meshes to uv-wrapped, textured .glb meshes.☆56Updated 8 months ago
- [SIGGRAPH 2024] "EASI-Tex: Edge-Aware Mesh Texturing from Single Image", ACM Transactions on Graphics.☆119Updated 10 months ago
- [CVPR2025] Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion☆166Updated 2 months ago
- Environment light tools.☆66Updated last year
- FIPT: Factorized Inverse Path Tracing☆53Updated 4 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆82Updated 7 months ago
- [SIGGRAPH 2024] Diffusion Texture Painting☆106Updated 6 months ago
- Converts a depth map image to a normal map image using Python☆96Updated 2 years ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆138Updated 6 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆176Updated 2 months ago
- Official pytorch repository for Scalable, Detailed and Mask-free Universal Photometric Stereo (CVPR2023)☆170Updated last year
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆74Updated 8 months ago
- Python image sequnce deblurring algorithm☆41Updated last year
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆77Updated last year
- Repo for the papers "Intrinsic Image Decomposition via Ordinal Shading" (TOG 2023) and "Colorful Diffuse Intrinsic Image Decomposition in…☆253Updated last month
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆76Updated 3 weeks ago
- ☆75Updated 2 months ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆57Updated last year
- Inverse rendering by optimizing neural SDF and materials from photometric images☆303Updated last year
- [ECCV 2024] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization☆38Updated 9 months ago
- Python package for rendering 3D scenes and animations using blender.☆134Updated 2 weeks ago
- A novel explicit hair representation. It enables comprehensive modeling of hair geometry and appearance from images, fostering innovative…☆48Updated last year
- My Modification to vanilla 3D Gaussians☆124Updated last year