YertleTurtleGit / depth-from-normalsLinks
Estimates a depth mapping from a given normal mapping.
☆91Updated last month
Alternatives and similar repositories for depth-from-normals
Users that are interested in depth-from-normals are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH 2024] Diffusion Texture Painting☆117Updated last week
- MatFuse: Controllable Material Generation with Diffusion Models (CVPR2024)☆54Updated last year
- Intrinsic Image Diffusion for Single-view Material Estimation☆225Updated last month
- Repo for the papers "Intrinsic Image Decomposition via Ordinal Shading" (TOG 2023) and "Colorful Diffuse Intrinsic Image Decomposition in…☆331Updated 9 months ago
- Converts a depth map image to a normal map image using Python☆111Updated 2 years ago
- [CVPR2025] Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion☆186Updated 9 months ago
- Convert vertex-colored .obj meshes to uv-wrapped, textured .glb meshes.☆65Updated last year
- [SIGGRAPH 2024] "EASI-Tex: Edge-Aware Mesh Texturing from Single Image", ACM Transactions on Graphics.☆126Updated 4 months ago
- Official pytorch repository for Scalable, Detailed and Mask-free Universal Photometric Stereo (CVPR2023)☆196Updated last year
- [ICLR2025] Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstru…☆83Updated 7 months ago
- Fast Light estimation under 30 second with DiffusionLight-Turbo☆44Updated 6 months ago
- Official Code Release for [SIGGRAPH 2024] DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generation☆203Updated 4 months ago
- ☆270Updated last year
- FlashTex: Fast Relightable Mesh Texturing with LightControlNet☆162Updated last year
- Environment light tools.☆68Updated 2 years ago
- [CVPR'25 Oral] Official implementation for "DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models"☆331Updated 7 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆114Updated 11 months ago
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆87Updated 8 months ago
- [CVPR'24] Official PyTorch Implementation of "Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Phy…☆225Updated 5 months ago
- A simple extension of ThreeStudio, enabling the use of neural representation to fit a 3D mesh.☆30Updated 2 years ago
- SVBRDF estimation from photographs for three different lighting conditions (directional, natural, and flash/no-flash illumination) is s…☆41Updated last year
- Geometry Transfer for Stylizing Radiance Fields☆32Updated last year
- ☆59Updated last year
- ConsistNet: Enforcing 3D Consistency for Multi-view Images Diffusion☆50Updated 2 years ago
- Implicit Differentiable Render with Neural Environment Lighting☆79Updated 2 years ago
- Perceptual metric for lighting estimation☆18Updated 11 months ago
- Official implementation for ACM MM 2023 paper '360-Degree Panorama Generation from Few Unregistered NFoV Images'☆57Updated 5 months ago
- [SIGGRAPH Asia 2024] StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting☆202Updated last year
- MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion☆191Updated 5 months ago
- Atom3d, atomising geometry, is a mesh processing toolbox specifically designed for 3D learning.☆130Updated last week