Xrvitd / SuperGaussians_MLP
MLP version of SuperGaussians.
☆12Updated 4 months ago
Alternatives and similar repositories for SuperGaussians_MLP:
Users that are interested in SuperGaussians_MLP are comparing it to the libraries listed below
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆65Updated 3 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆53Updated 5 months ago
- MetricSolver☆17Updated 2 weeks ago
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆33Updated last week
- Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs (CVPR2025 Highlight)☆57Updated last month
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆57Updated last week
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)☆25Updated 4 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆56Updated 2 months ago
- ☆35Updated last month
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆29Updated last month
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆41Updated 8 months ago
- [NeurIPS 2024] This repository contains the official authors implementation associated with the paper "D-MiSo: Editing Dynamic 3D Scenes …☆24Updated 3 weeks ago
- ☆16Updated 4 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆51Updated 4 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆91Updated 9 months ago
- GLS: Geometry-aware 3D Language Gaussian Splatting☆39Updated 2 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆97Updated 3 weeks ago
- [ECCV-W 2024] Code for Sp2360: Sparse-view 360° Scene Reconstruction using Cascaded 2D Diffusion Priors☆16Updated 9 months ago
- ☆39Updated 7 months ago
- [ECCV'2024] Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors☆30Updated last month
- ☆29Updated 10 months ago
- "VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Frames"☆69Updated last month
- Reference implementation of CVPR 2024 (Oral) paper "NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guid…☆62Updated 10 months ago
- ☆48Updated 2 months ago
- ☆31Updated 3 weeks ago
- Unofficial implementation of "Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle"☆14Updated 10 months ago
- ☆46Updated 7 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆23Updated 7 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 8 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆134Updated 4 months ago