ValveSoftware / GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
☆8,680Updated 7 months ago
Alternatives and similar repositories for GameNetworkingSockets
Users that are interested in GameNetworkingSockets are comparing it to the libraries listed below
Sorting:
- A network library for client/server games written in C++☆2,571Updated last month
- A lightweight game engine written in modern C++☆3,710Updated last week
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆11,020Updated last week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆15,687Updated this week
- Secure client/server connections over UDP☆2,487Updated 2 weeks ago
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆7,832Updated this week
- minimal cross-platform standalone C headers☆8,225Updated this week
- ENet reliable UDP networking library☆2,908Updated 6 months ago
- RakNet is a cross platform, open source, C++ networking engine for game programmers.☆3,358Updated 3 years ago
- A curated list of Multiplayer Game Network Programming Resources☆7,926Updated last month
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,105Updated this week
- C++ Profiler For Games☆3,011Updated 11 months ago
- Open-Source Vulkan C++ API☆3,328Updated last week
- 3D engine with modern graphics☆6,233Updated this week
- A modern cross-platform low-level graphics library and rendering framework☆3,850Updated this week
- 3D C++ Game Engine - yet another open source game engine☆3,606Updated 4 months ago
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,221Updated this week
- Crown Engine☆2,209Updated this week
- Frame profiler☆11,770Updated this week
- Lightweight and modular C++11 graphics middleware for games and data visualization☆4,959Updated last week
- Game engine☆4,607Updated 2 years ago
- EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high pe…☆8,652Updated 8 months ago
- RenderDoc is a stand-alone graphics debugging tool.☆9,608Updated this week
- Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games☆4,642Updated 3 months ago
- 🚀 Making multi-player gamedev simpler since 2017☆1,363Updated 3 months ago
- Lightweight, cross-platform & full-featured shader IDE☆4,514Updated last year
- Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:☆4,519Updated 2 months ago
- Box2D is a 2D physics engine for games☆8,795Updated this week
- C++ examples for the Vulkan graphics API☆10,936Updated this week
- EntityX - A fast, type-safe C++ Entity-Component system☆2,254Updated last year