ValveSoftware / GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
☆8,452Updated 4 months ago
Alternatives and similar repositories for GameNetworkingSockets:
Users that are interested in GameNetworkingSockets are comparing it to the libraries listed below
- A network library for client/server games written in C++☆2,532Updated last month
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆10,565Updated this week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆15,383Updated this week
- ENet reliable UDP networking library☆2,823Updated 2 months ago
- A fast entity component system (ECS) for C & C++☆6,707Updated this week
- A lightweight game engine written in modern C++☆3,661Updated this week
- Secure client/server connections over UDP☆2,462Updated last week
- A single-header ANSI C immediate mode cross-platform GUI library☆9,623Updated this week
- 🚀 Making multi-player gamedev simpler since 2017☆1,318Updated 3 weeks ago
- Frame profiler☆10,732Updated this week
- A single-header ANSI C gui library☆13,718Updated 5 years ago
- Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games☆4,490Updated this week
- A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input☆13,433Updated 3 weeks ago
- Lightweight, cross-platform & full-featured shader IDE☆4,450Updated last year
- A modern cross-platform low-level graphics library and rendering framework☆3,725Updated this week
- Crown Engine☆2,183Updated this week
- Lightweight and modular C++11 graphics middleware for games and data visualization☆4,877Updated last week
- minimal cross-platform standalone C headers☆7,736Updated this week
- RakNet is a cross platform, open source, C++ networking engine for game programmers.☆3,343Updated 3 years ago
- 3D C++ Game Engine - yet another open source game engine☆3,570Updated last month
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆5,269Updated 10 months ago
- Premake☆3,329Updated 2 weeks ago
- EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high pe…☆8,436Updated 5 months ago
- The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Q…☆4,945Updated 3 months ago
- Audio playback and capture library written in C, in a single source file.☆4,328Updated this week
- A tiny immediate-mode UI library☆3,698Updated 5 months ago
- the thin c++ game engine☆1,573Updated 3 years ago
- RmlUi - The HTML/CSS User Interface library evolved☆3,032Updated last week
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,100Updated this week
- Steam Audio☆2,385Updated this week