facebookarchive / RakNetLinks
RakNet is a cross platform, open source, C++ networking engine for game programmers.
☆3,374Updated 3 years ago
Alternatives and similar repositories for RakNet
Users that are interested in RakNet are comparing it to the libraries listed below
Sorting:
- ENet reliable UDP networking library☆2,932Updated 7 months ago
- A network library for client/server games written in C++☆2,583Updated last week
- Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.☆8,751Updated 8 months ago
- SLikeNet™ is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applicatio…☆431Updated 2 years ago
- EntityX - A fast, type-safe C++ Entity-Component system☆2,267Updated last year
- Industry-standard navigation-mesh toolset for games☆7,074Updated 2 months ago
- A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real ti…☆4,084Updated 2 years ago
- 3D C++ Game Engine - yet another open source game engine☆3,625Updated last week
- Secure client/server connections over UDP☆2,497Updated last month
- Old repo for Xenko Game Engine. Please use https://github.com/xenko3d/xenko instead.☆1,533Updated 6 years ago
- Game engine☆4,620Updated 2 years ago
- Premake☆3,407Updated last week
- Packet acknowledgement system for UDP☆624Updated 9 months ago
- Lightweight and modular C++11 graphics middleware for games and data visualization☆4,986Updated last week
- C++ Profiler For Games☆3,032Updated last year
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆11,201Updated this week
- EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high pe…☆8,757Updated last week
- Lidgren Network Library☆1,208Updated 4 years ago
- Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:☆4,554Updated 3 months ago
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,263Updated this week
- Efficient Immediate Mode UI for Games☆647Updated 6 years ago
- Modern C++14 library for the development of real-time graphical applications☆1,751Updated 5 years ago
- A small, portable and extensible C++ 3D coding framework☆2,036Updated 2 years ago
- The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++☆2,693Updated last week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆15,837Updated 2 weeks ago
- Change C++ code at runtime☆2,237Updated 11 months ago
- libRocket - The HTML/CSS User Interface library☆1,167Updated 4 years ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,163Updated last month
- Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptuall…☆1,560Updated 9 months ago
- A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.☆3,715Updated this week