Unity ShaderGraph project
☆1,247Sep 16, 2018Updated 7 years ago
Alternatives and similar repositories for ShaderGraph
Users that are interested in ShaderGraph are comparing it to the libraries listed below
Sorting:
- A library of Shaders created using Unity's Shader Graph.☆1,901Jun 3, 2020Updated 5 years ago
- Post Processing Stack☆3,746Jun 5, 2024Updated last year
- Simple examples of Unity shader graphs.☆1,262Nov 16, 2018Updated 7 years ago
- The C# math library used in Unity providing vector types and math functions with a shader like syntax☆1,434Jan 6, 2026Updated last month
- A Shader Editor for Unity☆2,759Jan 3, 2023Updated 3 years ago
- An efficient and versatile input system for Unity.☆1,499Feb 20, 2026Updated last week
- Unity C# reference source code.☆12,721Oct 24, 2025Updated 4 months ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,252Oct 23, 2025Updated 4 months ago
- ☆8,060Updated this week
- Automatic LOD generation + scene optimization☆2,036Feb 29, 2024Updated last year
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,773Mar 6, 2024Updated last year
- 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders☆4,277Oct 14, 2021Updated 4 years ago
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,787Dec 3, 2019Updated 6 years ago
- Editor tool for viewing and debugging asset bundle contents before and after builds☆2,371Feb 13, 2026Updated 2 weeks ago
- Various shaders.☆1,899Jul 29, 2025Updated 7 months ago
- Visual Workflow Automation Tool for Unity.☆1,158Jun 3, 2021Updated 4 years ago
- Outline Image Effect for Unity☆1,554Apr 16, 2023Updated 2 years ago
- Demo Project using the Universal RP from Unity3D☆2,730Dec 5, 2025Updated 2 months ago
- Creative coding library for Unity☆1,990Jan 5, 2024Updated 2 years ago
- Visual Effect Graph - Samples Project☆2,083Nov 19, 2024Updated last year
- Reactive Extensions for Unity☆7,307Feb 16, 2024Updated 2 years ago
- Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity☆7,616Dec 30, 2023Updated 2 years ago
- Unity DOTS/ECS example☆1,967Jun 17, 2023Updated 2 years ago
- High Level API Components for Runtime NavMesh Building☆3,080May 17, 2023Updated 2 years ago
- Special Effects with Skinned Mesh in Unity☆3,539Oct 17, 2019Updated 6 years ago
- Visualizer for your Playable graphs☆685Nov 28, 2019Updated 6 years ago
- Procedural generation library for Unity☆2,855Apr 4, 2024Updated last year
- ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming☆986Jan 7, 2026Updated last month
- SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。☆909Jan 9, 2019Updated 7 years ago
- Additional tools for Visual Effect Artists☆1,243May 19, 2025Updated 9 months ago
- Collection of ShaderGraph examples for Unity.☆704Apr 21, 2019Updated 6 years ago
- A flexible and modular Node Editor Framework for creating node based displays and editors in Unity☆2,032Oct 31, 2023Updated 2 years ago
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,093Jan 19, 2026Updated last month
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆827Dec 9, 2020Updated 5 years ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,131May 26, 2023Updated 2 years ago
- Code samples using the animation C# jobs feature.☆527Dec 22, 2020Updated 5 years ago
- A collection of custom post processing effects for Unity☆2,359Nov 23, 2020Updated 5 years ago
- UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine …☆7,121Jan 16, 2026Updated last month
- A class-leading water system implemented in Unity☆3,787Feb 1, 2026Updated 3 weeks ago