Seneral / Node_Editor_Framework
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
☆2,023Updated last year
Alternatives and similar repositories for Node_Editor_Framework:
Users that are interested in Node_Editor_Framework are comparing it to the libraries listed below
- Unity Node Editor: Lets you view and edit node graphs inside Unity☆3,438Updated 5 months ago
- ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming☆981Updated 4 years ago
- Node graph editor framework focused on data processing using Unity UIElements and C# 4.6☆2,408Updated 6 months ago
- Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.☆2,637Updated 8 months ago
- An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.☆1,625Updated 3 years ago
- A Unity C# animation engine. HOTween v2☆2,412Updated last month
- Unity ShaderGraph project☆1,204Updated 6 years ago
- Fast, robust, powerful and extendible .NET serializer built for Unity☆1,735Updated 11 months ago
- Visual Workflow Automation Tool for Unity.☆1,142Updated 3 years ago
- A library of Shaders created using Unity's Shader Graph.☆1,823Updated 4 years ago
- A uGUI based console to see debug messages and execute commands during gameplay in Unity☆2,287Updated 3 months ago
- Sprite glow effect with HDR outline☆2,315Updated last year
- The C# math library used in Unity providing vector types and math functions with a shader like syntax☆1,395Updated last year
- Unity DOTS/ECS example☆1,877Updated last year
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,102Updated last year
- Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes☆1,847Updated 5 months ago
- Procedural generation library for Unity☆2,686Updated 10 months ago
- Event Driven Behavior Trees for Unity 3D☆1,180Updated 2 years ago
- Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019☆1,417Updated last year
- These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.☆2,391Updated this week
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,701Updated 11 months ago
- A robust JSON serialization framework that just works with support for all major Unity export platforms.☆1,120Updated 11 months ago
- Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.☆1,576Updated 4 months ago
- Extend the Unity Toolbar with your own Editor UI code.☆1,744Updated last year
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,383Updated 4 months ago
- Automatic LOD generation + scene optimization☆1,904Updated 11 months ago
- ☆1,664Updated 4 years ago
- Unity Scripting in C++☆1,349Updated 3 years ago
- A Unity library for common movement AI☆2,026Updated 9 months ago
- Outline Image Effect for Unity☆1,507Updated last year