Seneral / Node_Editor_Framework
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
☆2,017Updated last year
Related projects ⓘ
Alternatives and complementary repositories for Node_Editor_Framework
- Unity Node Editor: Lets you view and edit node graphs inside Unity☆3,347Updated 2 months ago
- Node graph editor framework focused on data processing using Unity UIElements and C# 4.6☆2,332Updated 3 months ago
- A Unity C# animation engine. HOTween v2☆2,364Updated 5 months ago
- ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming☆980Updated 3 years ago
- Unity DOTS/ECS example☆1,858Updated last year
- A library of Shaders created using Unity's Shader Graph.☆1,782Updated 4 years ago
- Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.☆2,566Updated 5 months ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,059Updated last year
- Fast, robust, powerful and extendible .NET serializer built for Unity☆1,699Updated 8 months ago
- Unity ShaderGraph project☆1,192Updated 6 years ago
- Procedural generation library for Unity☆2,639Updated 7 months ago
- Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019☆1,417Updated last year
- An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.☆1,605Updated 3 years ago
- Visual Workflow Automation Tool for Unity.☆1,132Updated 3 years ago
- Automatic LOD generation + scene optimization☆1,849Updated 8 months ago
- Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.☆1,559Updated last month
- The C# math library used in Unity providing vector types and math functions with a shader like syntax☆1,388Updated 10 months ago
- UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine …☆5,786Updated this week
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,673Updated 8 months ago
- [Unity] Scroll view component that can implement highly flexible animations.☆3,056Updated 2 years ago
- A uGUI based console to see debug messages and execute commands during gameplay in Unity☆2,190Updated 3 weeks ago
- Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes☆1,747Updated 2 months ago
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,301Updated last month
- These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.☆2,309Updated 2 months ago
- Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.☆4,401Updated this week
- Sprite glow effect for Unity via HDR outline and bloom post-processing☆2,292Updated 10 months ago
- Outline Image Effect for Unity☆1,494Updated last year
- Event Driven Behavior Trees for Unity 3D☆1,159Updated last year
- ☆1,653Updated 4 years ago