Unity-Technologies / NavMeshComponents
High Level API Components for Runtime NavMesh Building
☆3,038Updated last year
Alternatives and similar repositories for NavMeshComponents:
Users that are interested in NavMeshComponents are comparing it to the libraries listed below
- Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.☆1,576Updated 4 months ago
- A library of Shaders created using Unity's Shader Graph.☆1,823Updated 4 years ago
- A Unity C# animation engine. HOTween v2☆2,412Updated last month
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,102Updated last year
- Demo Project using the Universal RP from Unity3D☆2,585Updated 6 months ago
- Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.☆4,618Updated last month
- Unity multiplayer packages and samples☆1,310Updated 2 years ago
- A uGUI based console to see debug messages and execute commands during gameplay in Unity☆2,287Updated 3 months ago
- UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine …☆6,048Updated this week
- Sprite glow effect with HDR outline☆2,315Updated last year
- Unity DOTS/ECS example☆1,877Updated last year
- An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.☆1,625Updated 3 years ago
- Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.☆2,637Updated 8 months ago
- Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019☆1,417Updated last year
- Unity Node Editor: Lets you view and edit node graphs inside Unity☆3,438Updated 5 months ago
- [Unity] Scroll view component that can implement highly flexible animations.☆3,140Updated 2 years ago
- Demo project using Addressables package☆1,345Updated last week
- These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.☆2,391Updated this week
- Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!☆2,222Updated 2 weeks ago
- An efficient and versatile input system for Unity.☆1,446Updated this week
- A class-leading water system implemented in Unity☆3,570Updated this week
- Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Un…☆2,185Updated this week
- Fast, robust, powerful and extendible .NET serializer built for Unity☆1,735Updated 11 months ago
- Attribute Extensions for Unity☆4,686Updated last year
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,701Updated 11 months ago
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,383Updated 4 months ago
- Post Processing Stack☆3,717Updated 8 months ago
- ☆7,428Updated this week
- A Unity library for common movement AI☆2,026Updated 9 months ago
- Automatic LOD generation + scene optimization☆1,904Updated 11 months ago