Unity-Technologies / ILSpy
.NET Decompiler
☆31Updated 7 years ago
Alternatives and similar repositories for ILSpy:
Users that are interested in ILSpy are comparing it to the libraries listed below
- Version Control for Unity using SVN☆52Updated 5 years ago
- Timeline Editor for Unity☆91Updated 12 years ago
- Fog of War Effect for Unity5.x☆52Updated 8 years ago
- Managed heap snapshot tool for Unity3d projects☆91Updated 12 years ago
- Farseer Physics Unity3D port☆83Updated 13 years ago
- extension and utility methods for the Unity game engine☆81Updated 9 years ago
- Adding more features to the open sourced Animator from Unity.☆113Updated last year
- Entity-like EditorWindow system for Unity3D☆61Updated 8 years ago
- Tool to dump memory to text files for inspection☆104Updated 8 years ago
- Adds Syntax Highlighting for Unity3D .shader files to Sublime Text☆32Updated 6 years ago
- Box2D physics library ported to aid interoperation with Unity 3D☆46Updated 8 years ago
- Unity wrapper for lz4 compress frame☆45Updated 6 years ago
- Split Alpha channel for Android and iOS☆36Updated 7 years ago
- This repo now lives in GameBuildingBlocks/PerfAssist☆26Updated 7 years ago
- uFrame ECS Framework☆50Updated 7 years ago
- 非常简单的GPU蒙皮动画实现,支持GPU-Instancing☆38Updated 7 years ago
- Evaluation of the Unity 4.6 New UI System☆54Updated 10 years ago
- Unity uGUI sprite shader☆32Updated 9 years ago
- [DEPRECATED] - See https://bitbucket.org/UnityUIExtensions/unity-ui-extensions☆62Updated 8 years ago
- A set of Editor tools to audit project assets and correct errors☆76Updated 3 years ago
- Cecil is a library to generate and inspect programs and libraries in the ECMA CIL form.☆27Updated last month
- New version is here https://github.com/sebas77/Svelto-IoC☆96Updated 8 years ago
- CheatConsole☆23Updated 3 years ago
- Workaround for long time to build many AssetBundles.☆44Updated 8 years ago
- [Unity] Report System for Asset Import Settings☆46Updated 4 years ago
- uFrame MVVM Framework☆41Updated 7 years ago
- Unity 2017 Game Optimization, Second Edition, published by Packt☆49Updated 4 years ago
- Simply setup cache for Unity generated Xcode project to speed up build times.☆37Updated 6 years ago
- Showcase for ReactiveUI build with Entitas-CSharp☆64Updated 7 years ago
- ☆49Updated 8 years ago