Mono open source ECMA CLI, C# and .NET implementation.
☆1,295Feb 19, 2026Updated last week
Alternatives and similar repositories for mono
Users that are interested in mono are comparing it to the libraries listed below
Sorting:
- ☆57Aug 23, 2017Updated 8 years ago
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,093Jan 19, 2026Updated last month
- xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.☆10,033Nov 21, 2025Updated 3 months ago
- The fastest unity lua binding solution☆3,057Jan 19, 2024Updated 2 years ago
- Unity C# reference source code.☆12,721Oct 24, 2025Updated 4 months ago
- InjectFix is a hot-fix solution library for Unity☆2,043Jul 7, 2025Updated 7 months ago
- Editor tool for viewing and debugging asset bundle contents before and after builds☆2,371Feb 13, 2026Updated 2 weeks ago
- ☆1,999Jan 5, 2026Updated last month
- Fastest lua binding via static code generating for Unity3D and mono.☆1,421Feb 18, 2022Updated 4 years ago
- AssetStudio is an independent tool for exploring, extracting and exporting assets.☆1,426Oct 20, 2020Updated 5 years ago
- A Pure C# IL Runner,Run DLL as a Script.直接解析执行IL的脚本引擎☆264Dec 23, 2016Updated 9 years ago
- Add files and frameworks to your Xcode project after it is generated by Unity 3D.☆597Jul 9, 2020Updated 5 years ago
- tolua runtime library☆399Oct 21, 2021Updated 4 years ago
- An experimental toolset for Unity asset and asset bundle files.☆2,712Oct 8, 2018Updated 7 years ago
- hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)☆1,053Sep 22, 2023Updated 2 years ago
- Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity☆7,616Dec 30, 2023Updated 2 years ago
- QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload☆1,817Dec 28, 2022Updated 3 years ago
- Unity AssetBundle差异合并工具☆251Sep 19, 2017Updated 8 years ago
- Unity3D AssetBundle 打包与管理系统☆594Jul 8, 2019Updated 6 years ago
- Now unnecessary, use the official code instead: https://github.com/Unity-Technologies/UnityCsReference☆1,488Mar 25, 2018Updated 7 years ago
- Post Processing Stack☆3,746Jun 5, 2024Updated last year
- 提升你的生产力。☆2,697Jun 18, 2024Updated last year
- Various performance-related components for Unity development.☆477Jun 14, 2019Updated 6 years ago
- behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the …☆3,021Jul 7, 2023Updated 2 years ago
- A Unity C# animation engine. HOTween v2☆2,598Feb 13, 2026Updated 2 weeks ago
- 请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64【已停止更新】☆1,922Jun 4, 2019Updated 6 years ago
- Unity il2cpp reverse engineer☆8,644Aug 18, 2024Updated last year
- AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.☆15,101Dec 8, 2022Updated 3 years ago
- Visual Workflow Automation Tool for Unity.☆1,158Jun 3, 2021Updated 4 years ago
- A unity asset bundle framework with LGPL license☆446Dec 28, 2022Updated 3 years ago
- 这是Unity Android APP il2cpp热更完美解决方案的Demo。更新build_demo_apk里的Unity路径,执行即可一键重build Patch和apk。因为文件libunity是没有热更的,如unity版本有变化则热更不适用。☆584Oct 21, 2025Updated 4 months ago
- ☆8,060Updated this week
- CSharp代码转lua,适用于使用lua实现热更新而又想有一个强类型检查的语言的场合☆415Oct 19, 2023Updated 2 years ago
- Framework for lockstep RTS, TD, and MOBA games.☆1,513Sep 1, 2023Updated 2 years ago
- An enhanced fork of Unity memoryprofiler (https://bitbucket.org/Unity-Technologies/memoryprofiler)☆237Mar 24, 2018Updated 7 years ago
- ☆1,053Jul 21, 2019Updated 6 years ago
- HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Uni…☆7,716Jan 20, 2026Updated last month
- Unity3D Client And C# Server Framework☆9,672Jan 4, 2026Updated last month
- Reactive Extensions for Unity☆7,307Feb 16, 2024Updated 2 years ago