rdeioris / UnrealEngineJNI
Java Virtual Machine in UnrealEngine 4 via JNI
☆13Updated 7 years ago
Alternatives and similar repositories for UnrealEngineJNI:
Users that are interested in UnrealEngineJNI are comparing it to the libraries listed below
- Using cmake to build protobuf-lite for Unreal Engine 4☆18Updated 2 years ago
- A series of UMG extensions for Unreal Engine 4☆18Updated 4 years ago
- Real-time Value Debugger for the Unreal Engine.☆12Updated 2 months ago
- 3D file importer to UE4 project at runtime using Assimp and Procedural Mesh☆24Updated 4 years ago
- Loading non ue4 assets like, ogg, obj, and textures at run time. When i get time i'll make this a full plugin☆15Updated 5 years ago
- Small and helpful Async Loading library for UE4.☆23Updated 6 years ago
- Creating 2D charts in 3D space.☆8Updated 3 years ago
- Plugins and samples that use ADB commands using Editor Widget☆16Updated 5 years ago
- A basic framework for games made with Unreal Engine 5☆26Updated 7 months ago
- A C # form app that builds Unreal Engine plugins on multiple versions of the engine and creates a zip file.☆13Updated 2 years ago
- Unreal Engine 4 integraton of Apache Tika to detect and extract metadata and text from over a thousand different file types (such as PPT,…☆22Updated 8 years ago
- UE4 component-based interaction system with built-in replication☆12Updated 3 years ago
- ☆25Updated 5 months ago
- The most powerful, yet lightest weight crash reporting solution for Unreal Engine 4☆28Updated 5 years ago
- Fork of https://github.com/gradientspace/UnrealRuntimeToolsFrameworkDemo plugin for inclusion as submodule☆23Updated 7 months ago
- A solution for PhysX Pawns with Prediction and Reconciliation in Unreal Engine 4.☆21Updated 8 years ago
- Hovercraft prototype for Unreal Engine 4☆22Updated 10 years ago
- Multi Map Plugin for Unreal Engine 4. Add support for background levels and level instances☆12Updated 4 years ago
- How to catch and cast shadows for unlit materials in Unreal Engine 4☆12Updated 5 years ago
- UE5 runtime mesh process functions such as generate static mesh from buffers, get vertices, move pivot, delete empty roots and parents, r…☆33Updated this week
- Procedurally generated shapes in UE4 using RuntimeMeshComponent☆14Updated 7 years ago
- Fractal tree(Fibonacci tree) implementation in Unreal Engine 5 Niagara(GPU Simulation Stage).☆11Updated 2 years ago
- This is a plugin for UE4 to triangulate an implicit surface.☆16Updated 7 years ago
- Laser Security System created using blueprints in Unreal Engine. Use FXAA (or any AA model other than Temporal AA) for best results.☆13Updated 5 years ago
- Plugin for UE4 Minimap☆12Updated 7 years ago
- File download plugin for Unreal Engine 4☆17Updated 8 years ago
- Unreal Engine plugin for visualizing different shapes☆18Updated last year
- Extended UI functionality for UE4 without having to patch the engine☆12Updated last year
- A key-frame based animation tool for Static Meshes.☆31Updated 7 months ago
- UE4 project template with: most plugins disabled, ImGUI and BUIValidator installed, unit test stubs, sensible config defaults.☆16Updated 3 years ago