TheFakeMontyOnTheRun / castelo-de-vianaLinks
A non-linear adventure for MS-DOS, made for the CGA jam
☆18Updated last year
Alternatives and similar repositories for castelo-de-viana
Users that are interested in castelo-de-viana are comparing it to the libraries listed below
Sorting:
- Fork of Allegro 4.2.2 for cross compiling for DOS game development☆59Updated 2 years ago
- MSDOS code playground : VGA (Mode Y/Mode X)/8514, keyboard, Sound Blaster (DMA), Adlib, DJGPP, Watcom☆23Updated 2 years ago
- Yet another Game Boy emulator, for DOS☆30Updated 8 months ago
- CUTE DEMO FOR 8086 / 286 PC☆18Updated last year
- Various routines for programming graphics and games on MSDOS and PC-compatible 16-bit systems☆15Updated 4 months ago
- Cross platform DOS/Linux/Web VGA/EGA/CGA graphics library☆23Updated 5 years ago
- Allegro example program for cross compilation for MS-DOS☆30Updated 9 years ago
- VESA (VBE2) video driver for DOS☆17Updated 10 years ago
- Small 16-bit DOS library for use with OpenWatcom☆38Updated 6 months ago
- 🦜 — Point and Click Adventure Game Player for the Commodore Amiga☆23Updated 10 months ago
- (the almighty) 32-bit MS-DOS digital sound library for Open Watcom C++☆30Updated 9 months ago
- VGA/hardware library, Assembly (TASM Ideal mode) 386 real-mode, and Turbo Pascal☆13Updated 8 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆24Updated 5 years ago
- A Sierra AGI resource interpreter engine☆25Updated 11 years ago
- Compiling Doom for DOS with various compilers.☆17Updated 7 months ago
- SciTech Mult-platform Graphics Library☆43Updated 9 years ago
- An example of 16-bit DOS game programming on Linux (game itself: doesn't exist)☆15Updated 3 years ago
- Turbo C Libraries☆14Updated 4 years ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆20Updated 5 years ago
- (Moved to Codeberg!) 16bit retro programming in DosBox with Borland C++ 3.1, Turbo Pascal 7 and TASM☆77Updated 3 months ago
- A game for MS-DOS☆13Updated 7 years ago
- An upgraded version of the 1983 Encounter game from Severn Software☆23Updated last month
- Bootloader for 16-bit .COM and .EXE executables☆30Updated 5 years ago
- Player for many Adlib formats compiled to work on 8088 and 8086☆24Updated last year
- Various CGA Graphics code☆33Updated 3 years ago
- A 3D game engine☆14Updated 7 months ago
- A tiny demo using VGA text mode☆21Updated 2 years ago
- A remake of Incentive Software's Freescape engine, allowing games created with the 3d Construction Set to run on modern computers.☆22Updated 11 years ago
- SuperVGA BGI Drivers for Turbo C/Turbo Pascal/Borland C++☆84Updated 4 years ago
- The semi-complete teardown of Cosmo's Cosmic Adventure.☆18Updated 10 months ago