A SEGA multi-system game engine.
☆20Aug 21, 2023Updated 2 years ago
Alternatives and similar repositories for Marsiano-MARS
Users that are interested in Marsiano-MARS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A tracing profiler for the Sega MegaDrive/Genesis☆40Sep 13, 2021Updated 4 years ago
- A Z80 sound driver for the Genesis with support for Sega CD, Sega 32X and Sega CD32X☆17Jan 4, 2025Updated last year
- A Polygon/Sprites system for the Sega 32X☆15Jul 6, 2021Updated 4 years ago
- Yet Another Tilemap and Super Scaler Demo for the Sega 32X☆23Feb 17, 2023Updated 3 years ago
- This is an example project for loading and executing an MMD file as used in Sonic CD, and can be used as a basis for original Mega CD hom…☆14Feb 6, 2020Updated 6 years ago
- Barebones megadrive development setup.☆37May 31, 2025Updated 9 months ago
- Collection of small SGDK scrolling examples☆14Aug 14, 2025Updated 7 months ago
- SegaCD Mode 1 PCM driver and demo☆29Mar 25, 2024Updated 2 years ago
- ☆14Jan 3, 2021Updated 5 years ago
- Megadrive Studio: Debugger for SNASM68K coders☆17Apr 4, 2017Updated 8 years ago
- Sega/Mega CD Boot Loader☆22Aug 9, 2019Updated 6 years ago
- Some example code for SGDK.☆18Aug 14, 2025Updated 7 months ago
- Code snippets in assembly for MegaDrive☆14May 22, 2021Updated 4 years ago
- SEGA Master System Assembly Programming☆16Aug 16, 2016Updated 9 years ago
- ☆19Feb 13, 2025Updated last year
- Assorted compression formats for the Sega Mega Drive☆49Sep 3, 2025Updated 6 months ago
- Color mixing tool for SGDK☆11May 6, 2022Updated 3 years ago
- Dr. Mario ported from NES to Sega Mega Drive☆21Jul 1, 2021Updated 4 years ago
- A set of tools for developing Mega Drive homebrew☆84Sep 27, 2022Updated 3 years ago
- 2.5D BSP/Portal renderer for Sega Genesis/Megadrive.☆62Dec 10, 2023Updated 2 years ago
- A collection of development tools targetting SEGA's SVP chip found in the Mega Drive/Genesis version of Virtua Racing.☆88Mar 20, 2022Updated 4 years ago
- Sonic 2 MSU-MD romhack for having CD quality audio in the game on real hardware and emulators.☆14Jan 23, 2021Updated 5 years ago
- Techdemo of Super Metroid for Mega Drive with SGDK☆14Mar 3, 2025Updated last year
- ☆11Aug 2, 2021Updated 4 years ago
- Fantom Bitmap 512 colour ray cast demo for the Sega Mega CD☆16Jul 26, 2023Updated 2 years ago
- Atari Jaguar replacement signing code - faster boot with checksum.☆13Feb 28, 2022Updated 4 years ago
- Sega 32X port of the 240p Test Suite☆14Jan 13, 2026Updated 2 months ago
- A graphics engine for the Sega Genesis☆37Aug 26, 2020Updated 5 years ago
- Library & toolchain for Neo Geo CD develop. with C language☆40Mar 8, 2026Updated 2 weeks ago
- Megadrive MEGAPACK source code. Original 68k compression algo by Jon Menzies☆40Feb 5, 2026Updated last month
- Proyecto indie retro game: para SEGA Mega Drive/Genesis, creado con SGDK☆33Mar 18, 2022Updated 4 years ago
- Setting up SGDK with Visual Studio Code☆45Jan 19, 2021Updated 5 years ago
- Golden Axe ROM hack for the Sega Mega Drive/Genesis that adds 32X support☆39Oct 12, 2024Updated last year
- Megadrive DOOM BSP renderer☆38Sep 28, 2023Updated 2 years ago
- Easy to use engine to make platformers for Sega Genesis,☆38Sep 7, 2023Updated 2 years ago
- Port of llama2.c to the Dreamcast (and potentially other consoles)☆16Jan 12, 2025Updated last year
- Project to learn how to implement a game engine for the Sega Genesis/Mega Drive.☆20Oct 12, 2024Updated last year
- YM2610 emulator(WIP)☆11Jul 31, 2022Updated 3 years ago
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆25Sep 3, 2022Updated 3 years ago