TakWolf-Deprecated / tge
A lightweight cross-platform 2D game framework written in pure Rust and based on OpenGL 3.3+.
☆34Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for tge
- Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.☆16Updated 3 years ago
- The core for UX Components and UX Animate☆13Updated 2 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 3 years ago
- super small shoot 'em up☆10Updated 4 years ago
- ☆11Updated 2 months ago
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Updated 4 months ago
- 🎮 An even simpler 2D game framework written in Rust☆37Updated 3 weeks ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated 11 months ago
- A font cache library for Rust☆13Updated 2 years ago
- An immediate mode 2D drawing API for Bevy game engine☆26Updated 2 years ago
- ☆17Updated 3 years ago
- ☆37Updated 5 years ago
- ☆14Updated 2 months ago
- a viewer for /r/place☆17Updated last year
- Procedural macros for working with Vulkan shaders☆41Updated 2 months ago
- Iced rendering plugin for the Amethyst game engine☆25Updated 4 years ago
- Permanenty moved to Dotrix monorepo☆16Updated 3 years ago
- Port of mrk-its/rust-robbo to bevy☆36Updated 3 years ago
- 🗺️ A Rust crate for parsing projects and levels created with Ogmo Editor 3☆16Updated 3 years ago
- A (very early stages) mildly opinionated micro-engine for building 2D fighting games with bevy☆11Updated 2 years ago
- An easy to build and use set of SDL2 bindings.☆60Updated last year
- A render-backend independant egui backend for sdl2☆11Updated 3 months ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆42Updated 2 years ago
- A tweening library for Rust☆59Updated last month
- An experimental stateful, structured, declarative GUI crate☆14Updated 9 months ago
- DEPRECATED in favor of macroquad::ui☆38Updated 3 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆96Updated 8 months ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆52Updated this week
- Rust localization crate built upon fluent-bundle.☆19Updated last year
- egui integration for Tetra.☆19Updated last year