dtlindsey / bifrost-dl-core
bifrost nodes and helper scripts
☆73Updated last year
Alternatives and similar repositories for bifrost-dl-core
Users that are interested in bifrost-dl-core are comparing it to the libraries listed below
Sorting:
- Maya tool for finding the symmetry of a polygon mesh based on the topology.☆61Updated 8 years ago
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆68Updated 3 years ago
- Personal stash of Maya scripts used in VFX production over the years.☆53Updated 4 years ago
- A mix of tools for Maya☆64Updated 6 years ago
- Collision Deformer for Maya☆54Updated last year
- Rigging and animation tools for Maya☆53Updated last year
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆72Updated 3 years ago
- Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.☆64Updated 6 years ago
- Toolchefs Motion Path☆46Updated 5 years ago
- paintable particle node for Maya☆81Updated 6 years ago
- Undo/Redo support for Maya Python API 2.0☆70Updated 9 months ago
- ☆65Updated 2 years ago
- Create collision detection using expression node.☆60Updated last year
- RBF node for Maya 2016☆55Updated 8 years ago
- Deformer suite for Autodesk Maya☆55Updated last year
- Autodesk Maya Plug-in for visualising camera burn-in text.☆48Updated last year
- Maya Ascii (.ma) preview and visualization tool☆58Updated last year
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆42Updated 3 weeks ago
- Module template for easy drag-and-drop installation using provided mel script.☆56Updated 3 years ago
- Pythonic maya property access☆26Updated 6 years ago
- Medic is an open source data check tool for Autodesk Maya.☆78Updated last year
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆39Updated 7 years ago
- Maya animation curves simplifier☆53Updated 5 years ago
- proof of concept of machine learning rivet node☆57Updated 4 years ago
- Create Maya node-network by entering a math-formula.☆68Updated 2 years ago
- Project and instructions for generating an IDE code-completion stub for the maya.cmds module.☆23Updated last year
- A modular rigging framework for Autodesk Maya☆35Updated last year
- It's like Shape Editor in Maya but works with skeletons (transforms).☆24Updated 6 months ago
- mGear Core library☆30Updated 3 years ago
- Pyblish for Maya☆67Updated last year