SteveSmith16384 / VoxFileParser
Reads and parses Magicavoxel .vox files into a nice data structure. Can handle the .vox file extensions for larger models.
☆17Updated 3 years ago
Alternatives and similar repositories for VoxFileParser:
Users that are interested in VoxFileParser are comparing it to the libraries listed below
- Easy 2D polygonal pathfinding for Java.☆26Updated last year
- A physics-based split-screen FPS parody of Overwatch. Uses LibGDX and Bullet for physics.☆25Updated 4 years ago
- Multithreaded framework for managing 'infinite' terrain.☆9Updated 11 months ago
- A generic C# reader for MagicaVoxel's vox file format☆29Updated 3 years ago
- A voxel engine written in C# using Unity3D☆22Updated 3 months ago
- Multiplayer FPS Engine in Java☆15Updated 3 years ago
- Technology demo of the IsoSurface terrain library.☆11Updated 9 years ago
- Voxel generator like minecraft in unity☆13Updated 5 years ago
- A voxel game prototype made with Unity☆48Updated 6 years ago
- Custom C# engine with mostly GPU procedural planet generation.☆28Updated 6 years ago
- Generates random, pixel planets. Built in LibGDX. Inspired by https://managore.itch.io/planetarium☆89Updated 6 years ago
- Animation editor with models created by MagicaVoxel☆13Updated 8 years ago
- A block (voxel) engine for jMonkeyEngine☆43Updated 2 years ago
- A world generator that is based on Voronoi diagrams☆84Updated last year
- Voxel game with cubic planets, and more. Java / LWJGL / OpenGL☆28Updated 4 years ago
- Several loosely-connected libraries for procedural generation and roguelikes. Parent repo.☆38Updated this week
- UI framework built on top of libgdx☆23Updated 4 years ago
- LibGDX Turn-based Strategy Game☆12Updated 7 years ago
- My attempt to create a game using infinite terrain generated with the Marching Cubes algorithm.☆19Updated 5 years ago
- Set of tools to generate procedural terrain, edit them, and add details like rocks, water and plants.☆16Updated 8 years ago
- Voxel engine for Unity with implemented SSAO and serialization.☆21Updated 3 years ago
- A toolkit for generating virtual worlds.☆34Updated 4 years ago
- 3D Game Engine for Java & lua☆75Updated 3 years ago
- Voxel Engine for jMonkeyEngine☆21Updated 10 years ago
- Unity3D pluggin allowing you to build minecraft-like planets. No coding skills required !☆41Updated 7 years ago
- The source code for the "Minecraft Voxel Terrain (Unity)" course☆16Updated 2 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆46Updated 5 years ago
- Displays the tiled map as a 3D representation in LibGDX.☆16Updated 9 years ago
- Behavior Tree editor for gdx-ai☆35Updated 3 years ago
- Open Source Creative Commons Models.☆11Updated 10 years ago