dai-dao / StarCraftBotLinks
A Reinforcement Learning to play StarCraft, written in PyTorch. Currently in research.
☆11Updated 7 years ago
Alternatives and similar repositories for StarCraftBot
Users that are interested in StarCraftBot are comparing it to the libraries listed below
Sorting:
- Curated list of pysc2 mini-games . Singleton Environmnets.Debugged by @SoyGema and mini-game authors☆45Updated 7 years ago
- PySC2 OpenAI Gym Environments☆48Updated 6 years ago
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 7 years ago
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆138Updated 7 years ago
- Startcraft II Machine Learning research with DeepMind pysc2 python library .mini-games and agents.☆134Updated 6 years ago
- This repo replicates the results Horgan et al obtained in "Distributed Prioritized Experience Replay"☆190Updated 6 years ago
- Code for the blog post "Learning Montezuma’s Revenge from a Single Demonstration"☆206Updated 6 years ago
- Code release for Learning with Opponent-Learning Awareness and variations.☆151Updated 2 years ago
- Atari - Deep Reinforcement Learning algorithms in TensorFlow☆138Updated last year
- Notes and scripts for SC2LE released by DeepMind and Blizzard, more details [here](https://github.com/deepmind/pysc2).☆35Updated 4 years ago
- ☆315Updated 10 months ago
- Reinforcement Learning Assembly☆92Updated 4 years ago
- Code for our paper "Visualizing and Understanding Atari Agents" (https://goo.gl/AMAoSc)☆122Updated 4 years ago
- An implementation of FeUdal Networks for Hierarchical Reinforcement Learning as published : https://arxiv.org/abs/1703.01161☆186Updated 8 years ago
- Code for the paper "Quantifying Transfer in Reinforcement Learning"☆405Updated 2 years ago
- Multi Agent Reinforcement Learning using MalmÖ☆262Updated 5 years ago
- impact-driven-exploration☆132Updated 2 years ago
- Code for 'The Grand Atari Challenge dataset' paper☆55Updated 8 years ago
- Tensorflow/Keras code and trained models for Episodic Curiosity Through Reachability☆206Updated 5 years ago
- A customizable framework to create maze and gridworld environments☆268Updated 6 years ago
- StarCraft II Reinforcement Learning with Pytorch - Mini Games☆24Updated 7 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning☆327Updated 2 months ago
- A continuous action space version of A3C LSTM in pytorch plus A3G design☆259Updated last year
- Implementation of the Option-Critic Architecture on the Atari (ALE) environment☆180Updated 8 years ago
- StarCraft: BroodWars OpenAI Gym environment☆84Updated 6 years ago
- Where I put all my SC2 stuff☆15Updated 3 years ago
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆84Updated 4 years ago
- ICML 2018 Self-Imitation Learning☆278Updated 5 years ago
- A binary release of trained deep reinforcement learning models trained in the Atari machine learning benchmark, and a software release th…☆202Updated 5 years ago
- Code for the paper "Evolved Policy Gradients"☆253Updated 6 years ago