dai-dao / StarCraftBotLinks
A Reinforcement Learning to play StarCraft, written in PyTorch. Currently in research.
☆11Updated 7 years ago
Alternatives and similar repositories for StarCraftBot
Users that are interested in StarCraftBot are comparing it to the libraries listed below
Sorting:
- PySC2 OpenAI Gym Environments☆48Updated 6 years ago
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 7 years ago
- Curated list of pysc2 mini-games . Singleton Environmnets.Debugged by @SoyGema and mini-game authors☆45Updated 6 years ago
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆137Updated 6 years ago
- Code release for Learning with Opponent-Learning Awareness and variations.☆149Updated 2 years ago
- Startcraft II Machine Learning research with DeepMind pysc2 python library .mini-games and agents.☆134Updated 6 years ago
- This repo replicates the results Horgan et al obtained in "Distributed Prioritized Experience Replay"☆190Updated 6 years ago
- Code for the blog post "Learning Montezuma’s Revenge from a Single Demonstration"☆203Updated 6 years ago
- StarCraft II Reinforcement Learning with Pytorch - Mini Games☆24Updated 7 years ago
- NIPS 2017 Value Prediction Network☆166Updated 7 years ago
- An implementation of FeUdal Networks for Hierarchical Reinforcement Learning as published : https://arxiv.org/abs/1703.01161☆184Updated 7 years ago
- Code for 'The Grand Atari Challenge dataset' paper☆53Updated 7 years ago
- A binary release of trained deep reinforcement learning models trained in the Atari machine learning benchmark, and a software release th…☆202Updated 5 years ago
- Code for the paper "Continuous Adaptation via Meta-Learning in Nonstationary and Competitive Environments"☆306Updated 2 years ago
- A Tensorflow implementation of the Option-Critic Architecture☆71Updated 8 years ago
- A continuous action space version of A3C LSTM in pytorch plus A3G design☆258Updated 10 months ago
- ☆310Updated 8 months ago
- Code for "Unsupervised State Representation Learning in Atari"☆251Updated last year
- Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstractions and Intrinsic Motivation☆87Updated 7 years ago
- Building Agents with Imagination: pytorch step-by-step implementation☆209Updated 6 years ago
- Publicly releasable baselines for the Retro contest☆127Updated 6 years ago
- ☆117Updated 5 years ago
- Implementation of the Option-Critic Architecture on the Atari (ALE) environment☆179Updated 7 years ago
- ☆145Updated 8 months ago
- impact-driven-exploration☆132Updated last year
- Reinforcement Learning Assembly☆92Updated 4 years ago
- StarCraft: BroodWars OpenAI Gym environment☆83Updated 6 years ago
- CuLE: A CUDA port of the Atari Learning Environment (ALE)☆241Updated 2 years ago
- Code for our paper "Visualizing and Understanding Atari Agents" (https://goo.gl/AMAoSc)☆121Updated 3 years ago
- ICML 2018 Self-Imitation Learning☆277Updated 5 years ago