wing3s / pysc2-rl-miniLinks
StarCraft II Reinforcement Learning with Pytorch - Mini Games
☆24Updated 7 years ago
Alternatives and similar repositories for pysc2-rl-mini
Users that are interested in pysc2-rl-mini are comparing it to the libraries listed below
Sorting:
- Curiosity-driven Exploration by Self-supervised Prediction☆139Updated 2 years ago
- Random network distillation on Montezuma's Revenge and Super Mario Bros.☆51Updated 2 months ago
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆84Updated 4 years ago
- Random Network Distillation(RND) algo in Pytorch☆50Updated 6 years ago
- Curated list of pysc2 mini-games . Singleton Environmnets.Debugged by @SoyGema and mini-game authors☆45Updated 6 years ago
- Pytorch implementation of "FeUdal Networks for Hierarchical Reinforcement Learning" for Montezuma's Revenge☆96Updated 3 years ago
- Adaptive Attention Span for Reinforcement Learning☆133Updated 5 years ago
- A code implementation for our arXiv paper "Multi-agent Adhoc Team Play using Decompositional Q function"☆130Updated last year
- Random Network Distillation pytorch☆251Updated 6 years ago
- ☆144Updated 8 months ago
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆103Updated 5 months ago
- PyTorch IMPALA implementation☆27Updated 5 years ago
- Pytorch implementation of distributed deep reinforcement learning☆76Updated 3 years ago
- some Multiagent enviroment in 《Multi-agent Reinforcement Learning in Sequential Social Dilemmas》 and 《Value-Decomposition Networks For Co…☆127Updated 2 years ago
- ☆92Updated 4 years ago
- Code for the paper "Phasic Policy Gradient"☆262Updated 2 years ago
- PyTorch implementation of our paper Real-Time Reinforcement Learning (NeurIPS 2019)☆74Updated 5 years ago
- Proximal policy optimization in PyTorch. Easy to read and understand.☆50Updated 4 years ago
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆137Updated 6 years ago
- Efficient Reinforcement Learning with a Thought-Game for StarCraft☆46Updated 2 years ago
- Playing Mountain-Car without reward engineering, by combining DQN and Random Network Distillation (RND)☆41Updated 6 years ago
- TD3, SAC, IQN, Rainbow, PPO, Ape-X and etc. in TF1.x☆62Updated 4 years ago
- PyTorch implementation of Never Give Up: Learning Directed Exploration Strategies☆59Updated 4 years ago
- Accelerated Methods for Deep Reinforcement Learning☆48Updated 6 years ago
- ☆111Updated 5 years ago
- A Tensorflow implementation of the Option-Critic Architecture☆71Updated 8 years ago
- Code from the paper "Effective Diversity in Population Based Reinforcement Learning", presented as a spotlight at NeurIPS 2020. This is t…☆44Updated 4 years ago
- Implementation of Deep Reinforcement Learning from Self-Play in Imperfect-Information Games (Heinrich and Silver, 2016)☆46Updated 6 years ago
- Soft Actor-Critic with advanced features☆51Updated last week
- Combining Evolutionary Algorithms and deep RL in various ways☆103Updated 4 years ago