This is a simple physics engine which is used for beginner to learn.
☆18Oct 3, 2024Updated last year
Alternatives and similar repositories for SimplePhysicsEngine
Users that are interested in SimplePhysicsEngine are comparing it to the libraries listed below
Sorting:
- deformable toolkit used for deforamable physical simulation☆19Mar 30, 2022Updated 3 years ago
- MIDL22 | Adaptive depth and width U-Net. Search task-specific optimal depth and width of U-Net by DNAS method.☆20Mar 26, 2022Updated 3 years ago
- The Image-based Vascular Analysis Toolkit☆22May 6, 2014Updated 11 years ago
- coco is a simple, stackless, single-threaded, header-only C++20 coroutine library with Go-like concurrency primitives.☆30Jan 3, 2026Updated 2 months ago
- A simple Wavefront OBJ writer.☆15Aug 16, 2020Updated 5 years ago
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 4 years ago
- ☆21Mar 10, 2022Updated 4 years ago
- Hexa.Core is HexaSystems implementation of the Domain Driven Design Architecture. Also providing a set of helper classes for ASP.Net and …☆23Sep 8, 2017Updated 8 years ago
- Atmospheric scattering written in C++ using OpenGL☆15Aug 27, 2021Updated 4 years ago
- Cross-Platform Game Engine written in C++ that supports OpenGL.☆23Feb 12, 2026Updated last month
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 6 years ago
- ☆17Feb 27, 2024Updated 2 years ago
- Source code related to the research paper entitled RVENet: A Large Echocardiographic Dataset for the Deep Learning-Based Assessment of Ri…☆12Mar 10, 2024Updated 2 years ago
- Mesh compression library, designed for rendering and speed.☆209Dec 12, 2025Updated 3 months ago
- Self-collision detection for triangles meshes (C++, libigl, eigen)☆48Jan 4, 2017Updated 9 years ago
- An infinite procedural terrain, done in C++ with OpenGL☆12Jun 17, 2017Updated 8 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- Library for task-based parallellism☆13Dec 26, 2025Updated 2 months ago
- This is an implementation of the progressive meshes based on the mesh simplification algorithm proposed by Garland and Heckbert.☆25Nov 4, 2014Updated 11 years ago
- Modified version of Plastimatch for use with CBCTrecon: github.com/agravgaard/cbctrecon☆10Aug 21, 2020Updated 5 years ago
- A nnU-Netv2 based acceleration solution for Abdominal organs and tumor segmentation.☆20Nov 24, 2023Updated 2 years ago
- An ITK implementation of the GraphCut framework. See 'Graph cuts and efficient ND image segmentation' by Boykov and Funka-Lea and 'Intera…☆12Sep 18, 2017Updated 8 years ago
- USDについての学習メモ☆15Aug 10, 2022Updated 3 years ago
- 3D model Editor in DirectX☆12Mar 3, 2024Updated 2 years ago
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆27Jan 24, 2023Updated 3 years ago
- ☆12Jun 2, 2018Updated 7 years ago
- 3D Physics Engine ported to Haxe☆15Jul 15, 2015Updated 10 years ago
- This piece of code employs GPA for face alignment☆10Jun 21, 2019Updated 6 years ago
- ☆12Oct 14, 2020Updated 5 years ago
- Unity tool for procedurally generating furniture arrangement scenes☆20Jun 14, 2018Updated 7 years ago
- DaDaDan3D's miscellaneous tools for Blender.☆11Dec 3, 2025Updated 3 months ago
- A simple C++11 lua binding library☆13Aug 22, 2013Updated 12 years ago
- ☆11May 4, 2022Updated 3 years ago
- Fork of xpdf with use of the poppler library☆32Dec 31, 2013Updated 12 years ago
- Plugin for Kitware ParaView adding Omniverse and USD support☆15Feb 6, 2026Updated last month
- A cross platform volume rendering and processing application. (PhD project)☆11May 15, 2014Updated 11 years ago
- A research-purpose software for 3D morphing between two meshes with arbitrary connectivity.☆11Sep 2, 2025Updated 6 months ago
- glTF animation viewer☆13Jun 14, 2020Updated 5 years ago
- A general library of python tools☆17Jan 16, 2025Updated last year