Samson-Mano / opengl_textrenderingLinks
The OpenGL_Text_Rendering repository offers a highly optimized method for rendering text in OpenGL. By utilizing a font atlas and binding textures only once for an entire group of text, this approach significantly improves efficiency compared to rendering characters individually.
☆35Updated last year
Alternatives and similar repositories for opengl_textrendering
Users that are interested in opengl_textrendering are comparing it to the libraries listed below
Sorting:
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆59Updated 2 years ago
- Froggy OpenGL Engoodener☆153Updated last month
- 2D renderer written in C utilizing Vulkan☆227Updated last week
- Abstraction layer over Khronos Vulkan API☆339Updated 2 weeks ago
- A powerful data-driven game engine built in C++☆254Updated last week
- A deferred physically based 3D renderer into a simple to use header-only library.☆71Updated last year
- Cross-platform single header text rendering library for OpenGL☆197Updated 2 years ago
- Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.☆314Updated 2 months ago
- 3D Game Engine☆213Updated 2 months ago
- NcEngine: 3D game engine written in modern C++ and Vulkan☆208Updated last week
- Scion2D - 2D Game Engine☆160Updated last week
- ☆16Updated 6 months ago
- BioHazard☆18Updated 5 months ago
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆74Updated 8 months ago
- A Vulkan Render Engine☆136Updated last month
- Blazingly fast Vulkan glTF Viewer☆126Updated 2 weeks ago
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆30Updated 3 months ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆365Updated last month
- a simple 2d library made in opengl☆93Updated 7 months ago
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆143Updated last year
- 3D game engine using C++20 and Vulkan (WIP)☆130Updated last year
- An experimental game engine.☆190Updated 5 months ago
- 2D/3D game engine from scratch☆100Updated last year
- 3D Renderer Engine builds with Vulkan and C++ 20☆395Updated this week
- Minimal bgfx "hello world" example☆216Updated 3 years ago
- Starter code samples for Direct3D11☆255Updated 4 years ago
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆318Updated last month
- Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design☆376Updated this week
- Learn how to D3D11☆185Updated last year
- C++/OpenGL 4.6 voxel game engine.☆117Updated last year