☆18Jul 27, 2025Updated 11 months ago
Alternatives and similar repositories for Wrenderer
Users that are interested in Wrenderer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- (WIP) Instead of yapping in text. Yap with this language and create something.☆14Jan 3, 2025Updated last year
- SDL2_shader is an inofficial SDL2 extension library intended to allow the use of shaders with a number of SDL2 rendering backends.☆11May 1, 2014Updated 12 years ago
- Web of the site☆11Feb 22, 2022Updated 4 years ago
- Game engine currently under development.☆12Updated this week
- A server for handling chat rooms and messaging groups written in rust.☆10Aug 26, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- MySQL client bindings for Odin☆14Aug 29, 2023Updated 2 years ago
- A simple pathtracer running on the gpu using vulkan (rewrite of my ansi-c-raytracer)☆13Dec 2, 2023Updated 2 years ago
- Simple Twitch Client☆21Apr 27, 2023Updated 3 years ago
- Single header CPU voxel renderer☆13Jul 3, 2024Updated 2 years ago
- JXML, a small, fast DOM library for Jai☆15Jul 9, 2026Updated 2 weeks ago
- A graphics Framework/Game Engine☆13Jul 9, 2022Updated 4 years ago
- ☆13Nov 8, 2025Updated 8 months ago
- A tool Designed to help create Vulkan graphics pipelines☆11Feb 9, 2020Updated 6 years ago
- lava - open-source cross-platform **game engine** in Jai☆12May 18, 2026Updated 2 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- C++17 chess engine☆10Updated this week
- The Irrlicht Engine is an open source high performance realtime 3D engine written in C++.☆17Feb 8, 2014Updated 12 years ago
- 🚀🚀 Generic & Typesafe Vector implementation + Iterator in C ( single header)☆15Sep 10, 2021Updated 4 years ago
- A simple 3D software renderer built in C++ from scratch.☆13Sep 13, 2020Updated 5 years ago
- C++ wrapper to BASS audio library☆11Sep 23, 2020Updated 5 years ago
- Simple Makefile☆15Nov 2, 2019Updated 6 years ago
- BlackPearl Rendering Engine☆18Jul 16, 2025Updated last year
- Simple Header-Only Implementation of Glob Matching☆59Aug 14, 2023Updated 2 years ago
- The really basics of the Vulkan API☆17Jul 17, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Sokol bindings for Jai☆12Oct 2, 2023Updated 2 years ago
- MythOS game engine from Charybdis Enterprises☆22Dec 7, 2021Updated 4 years ago
- A wrapper over giflib that makes loading and saving multi-frame GIF files reasonable.☆12Dec 7, 2022Updated 3 years ago
- Hobbyist game engine used in The Driver Syndicate☆14Updated this week
- ☆17Apr 23, 2026Updated 3 months ago
- ☆18Mar 9, 2019Updated 7 years ago
- A tiny, experimental ECS framework.☆14Apr 28, 2019Updated 7 years ago
- ☆18Feb 18, 2026Updated 5 months ago
- Dungeon Master - Game Boy Advance(GBA) rogue like game written specially for GBA Jam 2022☆13Feb 4, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A functional Minecraft clone implemented with Vulkan and C++. Features voxel terrain, block placement/destruction, and terrain generation…☆19Apr 24, 2025Updated last year
- common c++ code, cross platform and as little dependancies on each other as possible☆17Oct 6, 2024Updated last year
- Very basic lexer for very basic cases