A simple and fun SDL-based game engine in C#.
☆16Jul 30, 2021Updated 5 years ago
Alternatives and similar repositories for BonEngineSharp
Users that are interested in BonEngineSharp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A simple and fun SDL-based game engine.☆19Jul 30, 2021Updated 5 years ago
- Simple Sprites & bone-like Transformations for MonoGame projects.☆12Jan 16, 2019Updated 7 years ago
- Urho.Net samples☆12Apr 5, 2025Updated last year
- Hand-crafted C# bindings for SDL3☆42Jul 29, 2026Updated last week
- Entity Component based Game Engine for XNA 4.0 (or FNA/MonoGame)☆14May 23, 2024Updated 2 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A C# binding for SDL3.☆10Mar 24, 2025Updated last year
- ☆10May 16, 2025Updated last year
- A Windows 32-bit PE executable emulator for running classic Windows games and applications on modern systems.☆17Updated this week
- Light-weight yet powerfull XML-based OO/NoSQL thread-safe embedded database☆13Apr 1, 2017Updated 9 years ago
- ☆15Nov 4, 2024Updated last year
- My own programming language targeting .NET☆17Jun 25, 2025Updated last year
- A humble game framework focuses on 2d for learning purpose.☆10Oct 3, 2024Updated last year
- MonoGame.Particles is a 2D particle system for MonoGame. It can be used as a normal particle engine but it also supports particles that u…☆13Aug 23, 2021Updated 4 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆22Sep 5, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- The fastest ways to do things in C#.☆14Dec 25, 2023Updated 2 years ago
- Archived source code from Neatpad Win32 Text Editor tutorial by James Brown (now also at: https://github.com/strobejb/Neatpad)☆18Jan 13, 2024Updated 2 years ago
- A Visual Studio extension☆15Jan 16, 2025Updated last year
- The Crimson game engine.☆19Updated this week
- C# Game Engine☆14Dec 3, 2024Updated last year
- ☆10Sep 29, 2019Updated 6 years ago
- The C# port of an advanced 3D rendering library built on top of raylib.☆15Jul 2, 2026Updated last month
- Bug reports for TorilMUD☆12Nov 16, 2017Updated 8 years ago
- Drawflow(https://github.com/jerosoler/Drawflow) wrapping for react☆10Dec 30, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆20Aug 6, 2025Updated last year
- ☆20Jul 22, 2026Updated 2 weeks ago
- A powerful C# based 3D and 2D game engine.☆60Updated this week
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆51Nov 18, 2024Updated last year
- A C# wrapper for SDL2 and SDL3☆18Jan 28, 2026Updated 6 months ago
- Minimal rigid body physics simulation☆21Sep 19, 2024Updated last year
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆45Apr 15, 2024Updated 2 years ago
- The benjojo.co.uk fork of honk☆15Jan 1, 2025Updated last year
- Code examples for the MonoGame book available free on GameFromScratch.com☆13Sep 10, 2015Updated 10 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Nez framework + Monogame used to make solitaire card game☆13Oct 14, 2019Updated 6 years ago
- Analyze differences between two BTRFS snapshots (like GNU diff for directories)☆11Jul 18, 2023Updated 3 years ago
- A header only library for binding C++17 classes and functions to Wren, an embeddable programming language☆77Jun 23, 2025Updated last year
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Apr 18, 2018Updated 8 years ago
- ☆34Jul 22, 2026Updated 2 weeks ago
- Your mouth as an Effector☆16Jun 5, 2020Updated 6 years ago
- Mechanics and models for queer 2D building, crafting, and narrative sandbox games.☆16May 20, 2022Updated 4 years ago