Zelda Wind Waker in JavaScript project
β190Mar 25, 2024Updated 2 years ago
Alternatives and similar repositories for zelda-project-public
Users that are interested in zelda-project-public are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- β13Dec 1, 2023Updated 2 years ago
- π‘οΈInteractive shield shader using three js (r3f)β28Sep 10, 2024Updated last year
- r3f barrier experiment using depth for the barrier intersectionβ13Dec 27, 2024Updated last year
- β14Nov 15, 2024Updated last year
- Spread all types of objects/models into a geometry easily. For threejsβ20Apr 1, 2026Updated 4 months ago
- GPUs on demand by Runpod - Special Offer Available β’ AdRun AI, ML, and HPC workloads on powerful cloud GPUsβwithout limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Ultimate Lens Flare Post Processing Effect for @react-post-processingβ264Jun 1, 2023Updated 3 years ago
- β17Oct 23, 2024Updated last year
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can contβ¦β31Dec 21, 2023Updated 2 years ago
- This repository is a modified version of the 3D Platformer Starter Kit originally created by Kenney.β10Jan 4, 2025Updated last year
- A cartoon-style water effect with custom shaders, optimized for performance, built with React Three Fiber.β68Mar 4, 2025Updated last year
- βοΈ React Three Fiber Game Dev Recipesβ31May 13, 2026Updated 3 months ago
- a free to use open Source Mario 3D Controller with R3F and Rapierβ101Apr 20, 2025Updated last year
- HexCastleβ31Aug 10, 2025Updated last year
- β16May 29, 2025Updated last year
- Virtual machines for every use case on DigitalOcean β’ AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- β31Apr 26, 2024Updated 2 years ago
- Procedurally generated planets using Three.jsβ297Feb 3, 2025Updated last year
- Mage City, render Tiled maps in Elm and WebGLβ17May 29, 2021Updated 5 years ago
- β4,583Dec 26, 2025Updated 7 months ago
- High-performance particle system for Three.js WebGPU, with support for React Three Fiber, TresJS, and Threlteβ134Feb 24, 2026Updated 5 months ago
- A VR desert scene with threejsβ12Oct 23, 2015Updated 10 years ago
- Playground for programing your self driving car πβ13Jun 4, 2024Updated 2 years ago
- π₯ First place in Three.js Journey Challenge 017 | Relaxing pipe-connection game built with Three.js, featuring online save support and β¦β87May 3, 2026Updated 3 months ago
- A simple rain and puddle simulation with splashes and ripples.β163Jul 1, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Hot shader replacement and in-browser error handlingβ12Jan 7, 2023Updated 3 years ago
- π 3D web app that combines Proximal Policy Optimization with Three.js, enabling users to directly interact with or train AI models on a β¦β38Jan 24, 2025Updated last year
- β39Oct 2, 2023Updated 2 years ago
- React Game Jam 2023 entry on the theme : PARTYβ31Aug 27, 2023Updated 2 years ago
- A collection of Three.js Shading Language (TSL) texturesβ266Jun 8, 2026Updated 2 months ago
- Machine Learningβ24Jun 11, 2023Updated 3 years ago
- β40Oct 8, 2025Updated 10 months ago
- This example shows how to create a Kinematic Character Controller using Rapier.js and Three.jsβ22May 25, 2026Updated 2 months ago
- Another creepy sphere using the shell texturing techniqueβ30Nov 14, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer β’ AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- a useGamepad React Hook for GameController supportβ80Jan 29, 2024Updated 2 years ago
- Programatically generate bins for drawer organisation aimed at use for 3D printingβ20Mar 11, 2024Updated 2 years ago
- Terrain generation tool, using real-earth data and deep learning techniquesβ82Apr 22, 2024Updated 2 years ago
- Floating Capsule Character Controller (Rigibody control)β397Jul 13, 2025Updated last year
- A demo of morphing shapes, using signed distance functions within a shader.β13Jun 21, 2023Updated 3 years ago
- β21Jul 5, 2024Updated 2 years ago
- β28Jun 4, 2025Updated last year