Rishi-Amarnani / Crowd-and-Car-SimulationView external linksLinks
Crowd and Car Simulation in Unity 3D. Simulates realistic crowd behavior on a macro level with excellent performance by assigning behaviors to individual agents with no regard for other agents. Open Ended, Cooperative Final Project for UT Austin Computer Graphics Course.
☆15May 9, 2017Updated 8 years ago
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