AlexMod92 / Assassins-Creed-Origins-UI-Effect
Recreation of the UI Effect from Assassins Creed Origins in Unity
☆21Updated 7 years ago
Alternatives and similar repositories for Assassins-Creed-Origins-UI-Effect:
Users that are interested in Assassins-Creed-Origins-UI-Effect are comparing it to the libraries listed below
- Probability bonus for daily rewards Unity☆27Updated 5 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- Some game mechanic implementation in Unity.☆26Updated 3 years ago
- Unity Fog Of War for mobile☆38Updated last year
- An UGUI Extension based on ChoMPi's implementation☆19Updated 4 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- Simple optimized UI effect. Inspired by Marerial Design☆16Updated last year
- Generates preview textures for sprites, icons of Unity models☆35Updated 6 years ago
- Toon Ramp Shader☆13Updated 4 years ago
- PagingView for Unity.☆28Updated 6 years ago
- color spreading post-processing effect in Unity☆42Updated 2 years ago
- simple gpu instancing particles with collision calculation☆14Updated 7 years ago
- Blob/Fake Shadow by Decal Projector for Unity☆18Updated last year
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆36Updated 11 months ago
- This package allows for you to have folder-specific asset importers.☆13Updated 3 years ago
- Draws the vert and face normals of a mesh using Unity's Gizmos.☆19Updated 7 years ago
- Menu circular desarrollado con C# en Unity3D☆21Updated 6 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆39Updated last year
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- 工作中积累,自己写的shader,不断更新中...☆10Updated 6 years ago
- The aim of this project is to procedurally generate a scene within the unity game engine. The assignment documents state that the scene s…☆24Updated 5 years ago
- This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors☆29Updated 4 years ago
- ☆11Updated 3 months ago
- Physics simulation of a tornado in Unity engine☆19Updated 5 years ago
- Open Source Tools for Unity☆19Updated 6 years ago
- A super simplistic, but powerful quest system for Unity based games.☆24Updated 7 years ago
- ☆16Updated 7 months ago
- Dissolve effect by camera distance in Unity. Works with URP.☆15Updated 2 years ago
- Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders☆15Updated 5 years ago