RedSkittleFox / BinaryLove3View external linksLinks
Simple C++ 20 Serialization Library that works out of the box with aggregate types!
☆17Sep 11, 2021Updated 4 years ago
Alternatives and similar repositories for BinaryLove3
Users that are interested in BinaryLove3 are comparing it to the libraries listed below
Sorting:
- A way of storing and representing stacktraces as a tree with attached data!☆10Oct 5, 2023Updated 2 years ago
- Collection of resources about game engine programming and computer 3D graphics.☆62Mar 31, 2021Updated 4 years ago
- Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)☆12Jun 23, 2024Updated last year
- C# port of stb_dxt.h☆10Aug 9, 2020Updated 5 years ago
- An RBDOOM3BFG fork with various added support for standalone development☆10Oct 17, 2023Updated 2 years ago
- A command line player for webm video files☆12Dec 20, 2016Updated 9 years ago
- mark_v_1099_revision_4_source☆14Jun 28, 2020Updated 5 years ago
- DirectX Texture Tool (dxtex.exe) is an MFC-based application for viewing, manipulating, and building DDS textures for DirectX application…☆14Jan 13, 2023Updated 3 years ago
- Tools for the Half-Life Unified SDK written in C#.☆12Jan 14, 2024Updated 2 years ago
- A low-level, portable graphics library for .NET.☆14Jun 22, 2025Updated 7 months ago
- A low-level, portable graphics library for .NET.☆22Dec 29, 2025Updated last month
- Automatically exported from code.google.com/p/idtech4cdk☆11Mar 12, 2015Updated 10 years ago
- Reliable UDP networking library written in C. With full support for Linux, macOS, and IPv6.☆12Apr 11, 2025Updated 10 months ago
- ☆15Jan 17, 2026Updated 3 weeks ago
- Reduce the size of GoldSrc (Half-Life, etc) .BSP files by eliminating embedded textures that already exist in .WAD files.☆16Feb 28, 2023Updated 2 years ago
- The innovative easy-to-use high performance multiplayer solution☆16Jun 23, 2025Updated 7 months ago
- Experimental C++20 multiplatform graphics engine.☆13Dec 22, 2021Updated 4 years ago
- Port of SoLoud for .NET☆13Jun 3, 2024Updated last year
- HLSL grammar for tree-sitter☆12Jun 23, 2025Updated 7 months ago
- The .NET version of the Slang compiler, allowing the compilation of Slang code in a .NET environment.☆25Updated this week
- Mesh utilities for basic meshes, marching cubes, lighting and CSG☆16Aug 3, 2017Updated 8 years ago
- A modular physically-based photorealistic global illumination renderer☆18Jan 10, 2022Updated 4 years ago
- C++ implementation of Greiner–Hormann clipping algorithm☆19May 6, 2020Updated 5 years ago
- Repository with HLSL and GLSL sample code for self-intersection avoidance in DXR and Vulkan☆20Dec 4, 2023Updated 2 years ago
- Converted crowbar from VB.NET into C# with able running with full features (Based on 0.71 version)☆15Aug 11, 2022Updated 3 years ago
- GitHub action to setup premake5☆17Mar 29, 2024Updated last year
- Networking Tutorials☆17Dec 23, 2022Updated 3 years ago
- Guide for changing the default VST3 Plugin folder path.☆24Nov 20, 2025Updated 2 months ago
- Reads and renders v30 bsp and wad files (half-life, cs 1.6, etc.)☆25Apr 27, 2020Updated 5 years ago
- Integration of AvaloniaUI and Veldrid☆21Apr 22, 2020Updated 5 years ago
- Create geometry objects from boolean operations.☆18Dec 3, 2021Updated 4 years ago
- Client interface for Discord written in C++ using Qt☆26Apr 13, 2021Updated 4 years ago
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆101Sep 5, 2025Updated 5 months ago
- ☆29Sep 28, 2022Updated 3 years ago
- CSharp (C#) versions of certain dithering algorithms☆26Dec 3, 2025Updated 2 months ago
- Course material for CMU course on Monte Carlo Methods and Applications☆26Mar 20, 2023Updated 2 years ago
- Constructive Solid Geometry header only implementation.☆21Apr 30, 2022Updated 3 years ago
- Ylikuutio 3D engine☆24Updated this week
- A C++ octree source-code component: for any stored-item type and inspection/search algorithm.☆28Jul 12, 2013Updated 12 years ago