RHY3756547 / SimitoneLinks
Re-implementation of The Sims 1, based off of FreeSO.
☆11Updated 5 years ago
Alternatives and similar repositories for Simitone
Users that are interested in Simitone are comparing it to the libraries listed below
Sorting:
- Duke Nukem 3D ported to C# Unity☆30Updated 3 years ago
- GTA2.NET MONOGAME 3.6 PORT☆14Updated 8 years ago
- Jedi Knight Dark Forces II engine reimplementation☆39Updated last year
- Blood Modding Suite☆16Updated 3 years ago
- A game engine utilising "Tiled" map files☆17Updated 2 years ago
- Recreation of V&K's Middle Earth Mod for Diablo 1.07, utilizing Devilution X☆13Updated last year
- Unity implementation of TES III: Morrowind engine☆55Updated 5 months ago
- Warzone Code Repository. A modern Star Wars: Jedi Knight game and engine modification for open worlds, not hallways.☆13Updated last year
- Automatically exported from code.google.com/p/gta2net☆21Updated 10 years ago
- NPC Mod for Project Zomboid☆15Updated 5 years ago
- A rebalance of Diablo built from DevilutionX 1.3.0☆18Updated last year
- A project aiming to rebuild TSO (The Sims Online) from the ground up. Inspired by CorsixTH.☆118Updated 6 months ago
- ☆30Updated 5 years ago
- ☆12Updated 3 months ago
- Far cry 3 editor decompiled☆13Updated 12 years ago
- Oh my God! It's full of lumps! A python DOOM WAD library. Also, wad2obj.py which converts Doom maps into standard OBJ 3D models with text…☆31Updated 9 years ago
- ☆12Updated 10 years ago
- Heavily modified engine fork of Nvidia's Q2RTX. https://discord.gg/6Qc6wfmFMR☆30Updated last year
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆12Updated 5 years ago
- ☆13Updated 6 years ago
- Open source Monogame implementation of Wolfestein 3d☆17Updated 5 years ago
- Git Repository for https://svn.wireos.com:81/svn/opengta2/ also trying to add some features but first making it work under linux ;-)☆26Updated 15 years ago
- Tribes Vengeance Resurrection site☆28Updated 11 months ago
- DukeNukemForever remade on idTech 4 using leaked DNF assets.☆35Updated 3 years ago
- An editor for a Doom-like engine, using LibGdx.☆36Updated 9 years ago
- Load Quake 1 .bsp maps into Unity3D☆65Updated 2 years ago
- A directional sprite batch render addon for blender. Designed for use with Zdoom but can be used to render for any game engine.☆24Updated 4 years ago
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22Updated 4 months ago
- Full Source Code of Jedi Knight II ready to use (1.02, 1.03 and 1.04 versions)☆16Updated last year
- libGDX port to C# using .NET Core☆16Updated 7 years ago