Azerothian / fc3editor
Far cry 3 editor decompiled
☆13Updated 12 years ago
Alternatives and similar repositories for fc3editor:
Users that are interested in fc3editor are comparing it to the libraries listed below
- Full Source Far Cry 1 CE1 | Only for non commercial purposes. Let's improve this together.☆31Updated 10 months ago
- A continuation of the last version of Xash3D [Build 4529]. Updated to VS2019 as well.☆27Updated 5 months ago
- ☆16Updated last year
- DukeNukemForever remade on idTech 4 using leaked DNF assets.☆34Updated 2 years ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆28Updated 2 years ago
- OBSOLETE | Go to the link below for the current version!☆28Updated 4 years ago
- Clean-room reimplementation of Gunman Chronicles in QuakeC.☆22Updated last year
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆17Updated last year
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 2 years ago
- https://gitlab.com/leaknet/LeakNet☆22Updated 2 years ago
- A portable and advanced Quake 2 engine base for mods to build upon☆15Updated 6 years ago
- Main menu UI toolkit for Xash3D FWGS engine☆39Updated last week
- ☆30Updated 4 years ago
- Half-Life Decay PC project, coordinated by me back in 2008☆34Updated 2 years ago
- Doom 3 for projects...☆15Updated 9 years ago
- A goldsrc engine extention based on bulletsharp.☆16Updated 4 years ago
- ☆54Updated 9 years ago
- ☆14Updated 2 years ago
- id Tech 4 (Doom 3) skeletal mesh / animation exporting add-on for Blender 2.76☆19Updated 9 years ago
- Original Xash3D engine.☆20Updated 5 years ago
- OpenGL 1.x to OpenGL ES 1.x wrapper (extracted from Quake 2 port)☆43Updated 4 months ago
- Source code for 'Medal of Honor: Allied Assault: Source'. A Source engine recreation of MoHAA.☆19Updated 7 years ago
- Historical value! The commit dates maybe incorrect and content maybe chronologically inconsistent! History of the Shadow of Chernobyl eng…☆14Updated 4 years ago
- Building Quake 2 using Visual Studio 2013☆29Updated 8 months ago
- RBDOOM-3-BFG assets pack with custom maps for testing engine features like PBR☆20Updated 2 months ago
- ☆11Updated 4 years ago
- ☆11Updated 5 years ago
- ☆13Updated 8 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆74Updated 4 years ago
- Open and edit DOOM 3 BFG/2019 .resources files☆18Updated last month