DBolical / Home
Community issue and feature tracking board for the DBolical websites
☆8Updated 8 months ago
Alternatives and similar repositories for Home:
Users that are interested in Home are comparing it to the libraries listed below
- Turning Godot into GoldSRC, attempt no.1☆13Updated last year
- Level Buddy add-on for Blender written by Matt Lucas (mirror)☆26Updated 7 years ago
- Port of doom3 / idtech4 to C#.☆20Updated 11 years ago
- ☆14Updated 2 years ago
- A level designer, in Godot, for Godot and Portal 2.☆14Updated 3 years ago
- C# Library for working with BSP files (and other similar file formats).☆19Updated 7 years ago
- Quixel Megascans Bridge export plugin for Source 2.☆11Updated 3 months ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆14Updated 2 years ago
- Unity implementation of TES III: Morrowind engine☆54Updated 2 weeks ago
- Softimage exporter and importer for ZeroEngine (Star Wars Battlefront I + II) .msh 3D files.☆20Updated 10 months ago
- Tutorial source titles for Source 2☆10Updated 3 years ago
- CSG Editor made in C#☆23Updated 2 years ago
- ☆30Updated 4 years ago
- DukeNukemForever remade on idTech 4 using leaked DNF assets.☆35Updated 2 years ago
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22Updated 3 years ago
- A directional sprite batch render addon for blender. Designed for use with Zdoom but can be used to render for any game engine.☆24Updated 4 years ago
- Warzone Code Repository. A modern Star Wars: Jedi Knight game and engine modification for open worlds, not hallways.☆13Updated last year
- Added a panel for Vertex Colors to Level Buddy☆13Updated last year
- Example FuncGodot project that shows how you might design entities for use in the TrenchBroom to Godot pipeline.☆12Updated last month
- simple doom clone made in Godot, made in this tutorial: https://www.youtube.com/watch?v=LbyyjmOji0M☆15Updated 6 years ago
- Fork of RBDoom3-BFG for my games, aiming to be a base for immersive retro shooters. Status: inactive for now☆10Updated 11 months ago
- ☆15Updated 3 months ago
- ☆13Updated 3 years ago
- Go-To Example for Unreal Engine 4 Modding Support☆11Updated 7 years ago
- QuakeC Intellisense, diagnostics, and code browsing.☆33Updated 9 months ago
- An RBDOOM3BFG fork with various added support for standalone development☆10Updated last year
- Fork of fhDoom with x64 support and other improvements.☆13Updated 5 months ago
- Quake .map support for Godot☆18Updated 3 years ago
- C++ libqodot port☆13Updated 3 years ago
- Left 4 Dead style game for s&box☆14Updated 2 years ago