suruz / TR2-Level-Viewer
TR2-Level-Viewer is a crossplatform Unity level viewer for classic game Tomb Raider 2. Original TR2 formatted level files as well as TRLE files can be loaded with this project. It is also possible to save generated level with this project. This project can be deployed in all Unity supported devices including iPhone, iPad, Android Devices, PC, M…
☆33Updated 2 years ago
Alternatives and similar repositories for TR2-Level-Viewer:
Users that are interested in TR2-Level-Viewer are comparing it to the libraries listed below
- A cheap and simple runtime Animator for skeletal meshes in Unity.☆19Updated 4 months ago
- open half-life bsp in Unity3d☆30Updated last week
- Third Person Controller and Lock-On system like in Devil May Cry games in Unity☆20Updated 4 years ago
- An implementation of The Legend of Zelda's Timeshift Stone effect in Unity.☆24Updated 10 years ago
- A port of Valve's Source Engine for Unity.☆36Updated 2 years ago
- Attempt at a reimplementation of The Sims 2 Ultimate Collection in the Unity Engine...☆50Updated 2 years ago
- Tool for ripping assets from Engine resource files☆18Updated 6 years ago
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22Updated 3 years ago
- Elite Dangerous star viewer using the Unity UI System☆16Updated 5 years ago
- Open-Source unity FPS system☆24Updated 6 years ago
- An inspection/examination system to read in-game signs, walls, etc☆13Updated last year
- A high-level multiplayer solution built on top of ENet☆13Updated this week
- Accurate portal rendering. Like in Portal... Multiple rendered layers deep.☆15Updated 6 years ago
- Recreate the Movement System of Titanfall as a 3D First Person Platformer in Unity 3D☆21Updated 5 years ago
- A Unity frontend for mrhelmut's GB emulator "LeBoy"☆14Updated 3 years ago
- A component based visual scripting solution for Unity powered by not quite bananas.☆18Updated 9 years ago
- Public release of BallisticNG's internal lightmapper tool.☆20Updated last year
- A set of retro-inspired Shader Graphs in URP.☆15Updated 4 years ago
- Basic framework for all my Unity3D Games☆14Updated 3 years ago
- This is sample code that shows many of the facets of creating custom tools for the Unity Editor.☆14Updated 8 years ago
- We're porting GTA: San Andreas to Unity!☆17Updated 6 years ago
- sources for the old mesh splat tool https://unitycoder.com/blog/2013/08/26/mesh-terrain-texturingsplatmap-tool-wip/☆13Updated 5 years ago
- Using Physics.Simulate and Photon Bolt☆12Updated 7 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- bake animation info into a Texture2d and use shader skinning☆21Updated 5 years ago
- A Lens Flare effect for Unity that doesn't require Physics.☆25Updated 3 years ago
- Using the power of Math, I've redone the logic for a simple NavMeshAgent to make smooth, wide turns towards "corner" waypoints on a path.…☆13Updated 5 years ago
- Example pool set project using Unity 3D☆19Updated 3 years ago
- Convenient Editor Window to scale Unity's Shuriken Particle System☆15Updated 8 years ago
- Simple Radar Shader with object display support by default using Arrays☆18Updated 5 years ago