Ben1138 / MSH2FBX
MSH to FBX converter
☆9Updated last month
Related projects ⓘ
Alternatives and complementary repositories for MSH2FBX
- ☆15Updated 2 weeks ago
- Softimage exporter and importer for ZeroEngine (Star Wars Battlefront I + II) .msh 3D files.☆19Updated 5 months ago
- DukeNukemForever remade on idTech 4 using leaked DNF assets.☆34Updated 2 years ago
- Some tools that I use to port source maps to Unity.☆32Updated 2 years ago
- ☆9Updated 8 years ago
- open half-life bsp in Unity3d☆29Updated 8 years ago
- .msh (SWBF toolchain version) exporter for Blender☆19Updated 6 months ago
- Re-mars-tered Script Loader. A lua scripting API and modding tool for Red Faction Guerilla Re-mars-tered. Development for RSL1 has ended☆8Updated 3 years ago
- File format templates, specifications and tools for the Red Storm's games.☆22Updated 4 years ago
- CSG Editor made in C#☆23Updated last year
- Tool to convert a BSP file to FBX.☆20Updated 5 years ago
- Converts (Gtk)Radiant .map files to Wavefront .obj formatted files.☆13Updated 6 months ago
- Import Star Wars Battlefront 2 (2005) Maps and Models into Unity☆23Updated last month
- The SEAnim specification and related information☆21Updated 6 years ago
- Blender Addon for importing Titanfall Engine maps☆15Updated last year
- Tool for ripping assets from Engine resource files☆17Updated 6 years ago
- A collection of modding tools for RE Engine/MT Framework titles.☆12Updated last year
- An RBDOOM3BFG fork with various added support for standalone development☆10Updated last year
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22Updated 3 years ago
- Open source reimplementation of the Tomb Raider Level Editor Runtime.☆19Updated 2 weeks ago
- Havok Physics & Animation 2013☆29Updated 3 years ago
- TR2-Level-Viewer is a crossplatform Unity level viewer for classic game Tomb Raider 2. Original TR2 formatted level files as well as TRL…☆32Updated last year
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 2 years ago
- C# Renderer/Game engine using SlimDX☆12Updated 14 years ago
- Lightmap utility for Doom64EX☆13Updated 7 years ago
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆11Updated 4 years ago
- Noesis plugin for Havok format.☆13Updated 5 years ago
- Import DirectX-X-MeshFile to Blender☆21Updated last year
- Nitrogen - Halo 4 Map and Game Variant API☆14Updated 6 years ago
- Turning Godot into GoldSRC, attempt no.1☆13Updated last year