☆29Oct 15, 2024Updated last year
Alternatives and similar repositories for DOOM3-BFG-RIFT
Users that are interested in DOOM3-BFG-RIFT are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆22Feb 16, 2016Updated 10 years ago
- FraggingFree dhewm3 SDK☆10May 3, 2023Updated 2 years ago
- Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support☆183Jan 28, 2017Updated 9 years ago
- Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support☆392Nov 6, 2023Updated 2 years ago
- Open and edit DOOM 3 BFG/2019 .resources files☆18Jan 3, 2026Updated 2 months ago
- Quake for Oculus Rift☆144Jan 10, 2017Updated 9 years ago
- ☆37Nov 8, 2020Updated 5 years ago
- XreaL based cleanup project☆12Jul 23, 2014Updated 11 years ago
- .MD5 model ( idTech 4 .md5mesh and .md5anim ) import/export addon for Blender 2.8 thru 3.4x. Supports batch import/export of .md5anim fil…☆78Mar 1, 2023Updated 3 years ago
- Enhanced OpenVR Driver for Razer Hydra using Sixense SDK☆54Jun 27, 2024Updated last year
- VR support for Penumbra: Overture☆37Oct 15, 2018Updated 7 years ago
- System for manipulating physical objects in Unity 3D☆22Aug 27, 2016Updated 9 years ago
- Mocap Project☆20Dec 13, 2012Updated 13 years ago
- An RBDOOM3BFG fork with various added support for standalone development☆10Oct 17, 2023Updated 2 years ago
- SteamVR support for the Razer Hydra, and possibly other OSVR supported controllers.☆10Apr 19, 2016Updated 9 years ago
- ☆14Apr 14, 2021Updated 4 years ago
- Open Source AR headset☆18Jul 22, 2017Updated 8 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆78Aug 17, 2020Updated 5 years ago
- Drivers and related code/data for improving the hardware experience for the HDK on Windows☆18Dec 1, 2016Updated 9 years ago
- R.E.A.L. mod - VR conversion for No One Lives Forever 2: A Spy in H.A.R.M.'s Way☆69Apr 4, 2020Updated 5 years ago
- a simple OpenGL shader manager☆16Oct 16, 2025Updated 5 months ago
- This is a melonloader mod for fixing the culling that occurs in wide FOV headsets such as Pimax and the StarVR One. It works with Bonewor…☆12Oct 11, 2020Updated 5 years ago
- Berserker@Quake2 game engine, ported to SDL2 library.☆21Mar 3, 2021Updated 5 years ago
- A PSP emulator for Android, Windows, Mac, Linux and Blackberry 10, written in C++. Want to contribute? Join us in #ppsspp on freenode (IR…☆22Apr 8, 2016Updated 9 years ago
- Code (and maybe other stuff) I use in game jams☆11Dec 22, 2024Updated last year
- This Mod brings current generation VR support to the game Alien: Isolation☆1,005Dec 28, 2020Updated 5 years ago
- A C# library that can synthesize plausible sounds from physics-driven events☆15Sep 14, 2023Updated 2 years ago
- Touch screen library for adding opengl screen controls to your app☆14Feb 23, 2026Updated last month
- An example Unity project using Fluence to render lightfields☆26Mar 17, 2018Updated 8 years ago
- ☆46Apr 22, 2021Updated 4 years ago
- NG.JS - An HTML5 port of the Newgrounds Flash API.☆14Apr 3, 2016Updated 9 years ago
- Easy to use Serial Port communication Unity <-> Arduino.☆15Jun 11, 2018Updated 7 years ago
- A pixel-art exercise companion that nudges you to move during long Claude Code runs☆40Feb 26, 2026Updated 3 weeks ago
- HoloKilo Positional Tracker for Android☆24Mar 12, 2016Updated 10 years ago
- Quake 4 SDK integrated with Doom 3☆124Aug 9, 2021Updated 4 years ago
- Lua <-> C++ bindings libraries benchmark☆32Sep 15, 2015Updated 10 years ago
- An unofficial Unity port of the MERF viewer☆40Sep 19, 2023Updated 2 years ago
- PBR Baker - open source multi-functional baking tool for BRDF related work☆14Oct 25, 2019Updated 6 years ago
- Quake III Arena GPL Source Release for x64, Direct3D 11 and, optionally, for Windows 8.☆29Mar 19, 2022Updated 4 years ago