QodotPlugin / shalrath
A rusty, spiky, heat-seeking quake map parser.
☆25Updated 7 months ago
Related projects ⓘ
Alternatives and complementary repositories for shalrath
- Verlet physics plugin for bevy.☆45Updated 4 months ago
- Input capture and playback functionality for the Bevy game engine.☆31Updated 2 months ago
- Custom RON Assets for Bevy☆37Updated 2 years ago
- Quake .map files for the Bevy game engine.☆40Updated last month
- A quick, CI-enabled Bevy template repository.☆43Updated last year
- Example project for the post on https://hagsteel.com/posts/godot-rust-legion/☆22Updated 4 years ago
- Bevy plugin to use console to get information from ECS☆25Updated 2 years ago
- A plugin for Bevy Engine which implements toolbar using egui☆15Updated 2 years ago
- A Rust GDNative project to provide GGRS to the Godot Engine☆21Updated 2 years ago
- A Bevy plugin for loading the LDtk 2D tile map format.☆23Updated 3 years ago
- Assets Bundler for bevy, with encryption support☆43Updated last year
- Utilies for working with GDNative projects☆22Updated 2 years ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆51Updated 6 months ago
- A convenient on-screen message print macro for bevy.☆39Updated 3 months ago
- A compact generational arena data structure for Rust.☆21Updated last year
- Parse LDtk JSON files into typed Rust objects.☆63Updated last year
- 🎮 An even simpler 2D game framework written in Rust☆35Updated 3 weeks ago
- Bring the power of Bevy ECS into the Godot game engine!☆19Updated 2 years ago
- Limited Rust implementation of the Ink markup/scripting language for game narratives☆42Updated 2 years ago
- A CLI tool to manage your godot-rust projects☆87Updated last year
- A rusty, dual-wielding Quake and Half-Life texture WAD parser.☆18Updated 7 months ago
- bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file☆63Updated last month
- Nav-Mesh path finder for Rust☆49Updated 2 years ago
- Inverse kinematics plugin for Bevy implementing the FABRIK algorithm. WIP☆17Updated 10 months ago
- 🗺️ A Rust crate for parsing projects and levels created with Ogmo Editor 3☆16Updated 3 years ago
- Reimplementation of DrPetter's "sfxr" sound effect generator as a Rust library☆51Updated last year
- A (very early stages) mildly opinionated micro-engine for building 2D fighting games with bevy☆11Updated 2 years ago
- The user guide for godot-rust.☆64Updated 6 months ago
- Playing around with bevy engine.☆7Updated 3 years ago