godot-rust / project-utilsLinks
Utilies for working with GDNative projects
☆22Updated 2 years ago
Alternatives and similar repositories for project-utils
Users that are interested in project-utils are comparing it to the libraries listed below
Sorting:
- compare gdnative rust based physics against Godot built-in physics☆88Updated 3 years ago
- Bring the power of Bevy ECS into the Godot game engine!☆19Updated 3 years ago
- The user guide for godot-rust.☆64Updated 4 months ago
- Example project for the post on https://hagsteel.com/posts/godot-rust-legion/☆23Updated 4 years ago
- "Run Rust coroutines in Godot 4.2+ (through GDExtension), inspired on Unity's Coroutines design."☆31Updated 3 weeks ago
- A Bevy plugin for loading the LDtk 2D tile map format.☆24Updated 3 years ago
- Custom RON Assets for Bevy☆38Updated 2 years ago
- Limited Rust implementation of the Ink markup/scripting language for game narratives☆42Updated 3 years ago
- A CLI tool to manage your godot-rust projects☆89Updated last year
- Rapier based physics testing determinism inside Godot☆11Updated 3 years ago
- An egui backend for godot-rust☆135Updated 2 years ago
- A physics lib for the bevy game engine based on physme☆29Updated 2 years ago
- Amethyst physics engine abstraction layer☆28Updated 4 years ago
- Quake .map files for the Bevy game engine.☆49Updated 6 months ago
- Godot Rust CLI is an easy way to incorporate Rust modules into your Godot project.☆21Updated 2 years ago
- Attach Bevy's Handles/Entities statically to Types.☆37Updated last year
- Use rust as Godot 4 scripts☆14Updated last week
- Saving and loading entity and resource state for bevy☆17Updated 2 years ago
- Construct complex structures within single call + simple compile-time meta-inheritance model with mixins.☆12Updated last year
- A simple Rust implementation of Orkin's Goal-Oriented Action-Planning.☆31Updated 7 years ago
- Remote developer tools for bevy☆59Updated 2 years ago
- Sample CI powered multi-platform Rust/GDNative based boilerplate project☆25Updated 4 years ago
- Rudimentary animation state machine system for Bevy Engine☆25Updated last year
- An autotile tilemap generator written in Rust☆45Updated 4 years ago
- A convenient on-screen message print macro for bevy.☆41Updated 11 months ago
- 3d agnostic framework (game engine) terrain engine☆39Updated 3 years ago
- Helpers for working with Bevy Scenes☆28Updated 2 years ago
- ☆37Updated 3 years ago
- Nav-Mesh path finder for Rust☆52Updated 2 years ago
- Bevy plugin to use console to get information from ECS☆25Updated 2 years ago