Qibbi / BinaryAssetBuilder
BinaryAssetBuilder implementation for Kane's Wrath in .Net Core
☆11Updated 8 months ago
Alternatives and similar repositories for BinaryAssetBuilder:
Users that are interested in BinaryAssetBuilder are comparing it to the libraries listed below
- Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)☆48Updated 3 months ago
- .NET bindings for GLFW.☆50Updated 3 years ago
- A GPU accelerated text renderer implemented in C#☆63Updated 3 years ago
- Framework for converting C libraries to other languages☆98Updated 7 months ago
- C to C# Code Converter☆89Updated 3 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- Texture loading and manipulation library☆64Updated 4 months ago
- Vulkan .net library☆14Updated 2 months ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated last year
- Multiplatform C# Game development framework☆42Updated last week
- A Westwood 3D Blender plugin. Imports & exports the W3D/W3X format to/from Blender.☆57Updated 6 months ago
- A loose collection of replay file dissectors for Electronic Arts Command & Conquer games, and file format documentation☆33Updated 9 years ago
- C# port of https://github.com/memononen/nanovg☆61Updated 8 months ago
- Some kind of launcher/helper utility for RA3☆11Updated 2 years ago
- Component for parsing bitmap font files generated by AngelCode's BMFont utility☆45Updated 3 years ago
- Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.☆29Updated 3 months ago
- Low level .NET bindings for Win32 Api.☆54Updated 2 months ago
- .NET wrapper for Irrlicht Engine☆22Updated 5 years ago
- A game engine built on MonoGame.☆34Updated this week
- A modular set of libraries for .Net that are useful for graphics and video game development.☆101Updated this week
- Cross platform .NET math library.☆69Updated 5 months ago
- Engine specific libraries for Empty Keys UI☆55Updated 2 years ago
- Manually updated idiomatic C# wrapper API with automatic updated C# native bindings for SDL and extensions on the main branch for v3 (SDL…☆30Updated this week
- Stride GameStudio running on Avalonia UI☆29Updated 4 years ago
- 🕹️ Sharp DirectMedia Layer (XNA-like Framework for SDL)☆12Updated 3 years ago
- Managed wrappers around DirectX APIs.☆16Updated 6 months ago
- OpenAL# - C# Wrapper for OpenAL Soft☆49Updated 3 years ago
- MonoGame embedded inside a WPF app.☆71Updated 8 months ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 6 months ago
- C# port of stb_truetype.h☆50Updated last year